Commit 2316f580 by BellCodeEditor

save project

parent a857a4a3
Showing with 11 additions and 25 deletions
import pygame
from pygame import locals
# 初始化pygame,为使用pygame做准备
pygame.init()
# 创建一个窗口
screen=pygame.display.set_mode((600,480))
FPSCLOCK=pygame.time.Clock()
background=pygame.image.load('bg.png')
right=pygame.image.load('right.png')
food=pygame.image.load('apple.png')
body=pygame .image.load('body.png')
x,y=240,120
while True:
body=pygame.image.load('body.png')
x,y =240,120
position=[(180,90),(180,120),(210,120),(x,y)]
while True
for event in pygame.event.get():
if event.type==locals.QUIT:
exit()
exit
x +=30
position.aooend((x,y))
position.pop(0)
screen.blit(background,(0,0))
screen.blit(right,(x,y))
screen.blit(body,(210,120))
screen.blit(body,(180,120))
screen.blit(body,(180,90))
screen.blit(food,(360,300))
pygame.display.update()
FPSCLOCK.tick(3)
\ No newline at end of file
screen.blit(right,position[-1])
for i in range(len(position-1)):
screen.blit(body,position[i])
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