Commit 16a1bb7f by BellCodeEditor

save project

parent 14de4852
Showing with 26 additions and 4 deletions
import pygame import pygame
from pygame import locals
# 初始化pygame,为使用pygame做准备 #初始化pygame,为使用硬件做准备
pygame.init() pygame.init()
#创建一个窗口
# 创建一个窗口
screen=pygame.display.set_mode((660,480)) screen=pygame.display.set_mode((660,480))
#背景
background=pygame.image.load("bg.png")
right=pygame.image.load("right.png")
food=pygame.image.load("apple.png")
body=pygame.image.load("body.png")
while True:
for event in pygame.event.get():
if event.type==locals.QUIT:
#接收到退出事件后退出程序
exit()
#将背景图画上去
screen.blit(background,(0,0))
#将贪吃蛇画上去
screen.blit(right,(240,120))
#将贪吃蛇的身体画上去
screen.blit(body,(210,120))
screen.blit(body,(180,120))
screen.blit(body,(180,90))
#将果实画上去
screen.blit(food,(360,300))
#刷新画面
pygame.display.update()
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment