Commit 107b2a65 by BellCodeEditor

save project

parent cd9539dd
Showing with 12 additions and 5 deletions
...@@ -9,6 +9,7 @@ food = pygame.image.load('apple.png') ...@@ -9,6 +9,7 @@ food = pygame.image.load('apple.png')
body = pygame.image.load('body.png') body = pygame.image.load('body.png')
# 创建一个窗口 # 创建一个窗口
x,y = 240,120 x,y = 240,120
position=[(180,90),(180,120),(210,120),(x,y)]
screen=pygame.display.set_mode((660,480)) screen=pygame.display.set_mode((660,480))
FPSCLOCK=pygame.time.Clock() FPSCLOCK=pygame.time.Clock()
while True: while True:
...@@ -16,11 +17,16 @@ while True: ...@@ -16,11 +17,16 @@ while True:
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
x +=30 x +=30
position.append((x,y))
position.pop(0)
screen.blit(background, (0,0)) screen.blit(background, (0,0))
screen.blit(right,(x,y)) screen.blit(right,position[-1])
screen.blit(food, (360,300)) for i in range(len(position)-1):
screen.blit(body,(210,120)) screen.blit(body,position[i])
screen.blit(body,(180,120)) #screen.blit(right,(x,y))
screen.blit(body,(180,90)) #screen.blit(food, (360,300))
#screen.blit(body,(210,120))
#screen.blit(body,(180,120))
#screen.blit(body,(180,90))
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment