Commit 060e6c79 by BellCodeEditor

save project

parent c9ba9d28
Showing with 19 additions and 2 deletions
import pygame
from pygame import locals
pygame.init()
screen=pygame.display.set_mode((660,480))
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screen=pygame.display.set_mode((660,480))
background=pygame.image.load('bg.png')
right=pygame.image.load('right.png')
apple=pygame.image.load('apple.png')
body=pygame.image.load('body.png')
while True:
for event in pygame.event.get():
print(event)
if event.type == locals.QUIT:
exit()
screen.blit(background,(0,0))
screen.blit(apple,(240,240))
screen.blit(right,(240,120))
screen.blit(body,(210,120))
screen.blit(body,(180,120))
screen.blit(body,(180,90))
pygame.display.update()
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