import pygame
from pygame import locals
# 初始化pygame,为使用pygame做准备
pygame.init()


backgroud=pygame.image.load('bg.png')
right=pygame.image.load('right.png')
food=pygame.image.load('apple.png')
body=pygame.image.load('body.png')
# 创建一个窗口
screen=pygame.display.set_mode((660,480))
while True:
    for event in pygame.event.get():
        #print(event)
        if event.type==locals.QUIT:
            exit()
    screen.blit(backgroud,(0,0))
    screen.blit(right,(240,120))
    screen.blit(food,(120,360))
    screen.blit(body,(210,120))
    screen.blit(body,(180,120))
    screen.blit(body,(180,90))




    pygame.display.update()