import pygame from pygame import locals # 初始化pygame,为使用pygame做准备 pygame.init() backgroud=pygame.image.load('bg.png') right=pygame.image.load('right.png') food=pygame.image.load('apple.png') body=pygame.image.load('body.png') # 创建一个窗口 screen=pygame.display.set_mode((660,480)) while True: for event in pygame.event.get(): #print(event) if event.type==locals.QUIT: exit() screen.blit(backgroud,(0,0)) screen.blit(right,(240,120)) screen.blit(food,(120,360)) screen.blit(body,(210,120)) screen.blit(body,(180,120)) screen.blit(body,(180,90)) pygame.display.update()