Commit c757cd91 by BellCodeEditor

save project

parent f19068e1
Showing with 27 additions and 4 deletions
......@@ -4,13 +4,17 @@ pygame.init()
time=pygame.time.Clock()
x=240
y=120
setheading='right'
screen=pygame.display.set_mode((660,480))
shenti=[(180,90),(180,120),(210,120),(x,y)]
bg = pygame.image.load('bg.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
right = pygame.image.load('right.png')
left = pygame.image.load('left.png')
up = pygame.image.load('up.png')
down = pygame.image.load('down.png')
snake_head=right
......@@ -18,12 +22,31 @@ while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
x+=30
elif event.type==locals.KEYDOWN:
if event.key==locals.K_RIGHT and setheading !='left':
setheading='right'
snake_head=right
if event.key==locals.K_LEFT and setheading !='right':
setheading='left'
snake_head=left
if event.key==locals.K_DOWN and setheading !='up':
setheading='down'
snake_head=down
if event.key==locals.K_UP and setheading !='down':
setheading='up'
snake_head=up
if setheading=="right":
x+=30
elif setheading=="left":
x-=30
elif setheading=="up":
y+=30
else:
y-=30
shenti.append((x,y))
shenti.pop(0)
screen.blit(bg,(0,0))
screen.blit(right,shenti[-1])
screen.blit(snake_head,shenti[-1])
for i in range(len(shenti)-1):
screen.blit(body,shenti[i])
screen.blit(food,(360,300))
......
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