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Commit
b6814000
authored
4 years ago
by
BellCodeEditor
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parent
9fee1bff
c184359l1335p256a13827/wx655415
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snake.py
snake.py
View file @
b6814000
import
pygame
import
pygame
,
random
from
pygame
import
locals
# 初始化pygame,为使用pygame做准备
pygame
.
init
()
...
...
@@ -6,21 +6,62 @@ background = pygame.image.load('bg.png')
right
=
pygame
.
image
.
load
(
'right.png'
)
food
=
pygame
.
image
.
load
(
'apple.png'
)
body
=
pygame
.
image
.
load
(
'body.png'
)
down
=
pygame
.
image
.
load
(
'down.png'
)
up
=
pygame
.
image
.
load
(
'up.png'
)
left
=
pygame
.
image
.
load
(
'left.png'
)
setheading
=
'right'
snake_head
=
right
apple_x
=
360
apple_y
=
300
# 创建一个窗口
screen
=
pygame
.
display
.
set_mode
((
660
,
480
))
FPSCLOCK
=
pygame
.
time
.
Clock
()
x
,
y
=
240
,
120
pos
=
[(
180
,
90
),(
180
,
120
),(
210
,
120
),(
x
,
y
)]
while
True
:
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
exit
()
if
event
.
type
==
locals
.
KEYDOWN
:
if
event
.
key
==
locals
.
K_RIGHT
and
setheading
!=
'left'
:
setheading
=
'right'
snake_head
=
right
if
event
.
key
==
locals
.
K_LEFT
and
setheading
!=
'right'
:
setheading
=
'left'
snake_head
=
left
if
event
.
key
==
locals
.
K_UP
and
setheading
!=
'down'
:
setheading
=
'up'
snake_head
=
up
if
event
.
key
==
locals
.
K_DOWN
and
setheading
!=
'UP'
:
setheading
=
'down'
snake_head
=
down
if
setheading
==
"right"
:
x
+=
30
elif
setheading
==
"left"
:
x
-=
30
elif
setheading
==
"up"
:
y
-=
30
elif
setheading
==
"down"
:
y
+=
30
if
(
x
,
y
)
==
(
apple_x
,
apple_y
):
apple_x
=
30
*
random
.
randint
(
0
,
20
)
apple_y
=
30
*
random
.
randint
(
0
,
16
)
pos
.
append
((
x
,
y
))
pos
.
pop
(
0
)
screen
.
blit
(
background
,(
0
,
0
))
screen
.
blit
(
right
,(
x
,
y
))
screen
.
blit
(
food
,(
300
,
300
))
screen
.
blit
(
body
,(
210
,
120
))
screen
.
blit
(
body
,(
180
,
120
))
screen
.
blit
(
body
,(
180
,
90
))
screen
.
blit
(
snake_head
,
pos
[
-
1
])
screen
.
blit
(
food
,(
apple_x
,
apple_y
))
for
i
in
pos
[
0
:
-
1
]:
screen
.
blit
(
body
,
i
)
pygame
.
display
.
update
()
FPSCLOCK
.
tick
(
3
)
\ No newline at end of file
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