Commit 99e1ede4 by BellCodeEditor

save project

parent e8570959
Showing with 36 additions and 3 deletions
import pygame
from pygame import locals
# 初始化pygame,为使用pygame做准备
pygame.init()
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
apple = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
# 创建一个窗口
screen = pygame.display.set_mode((660,480))
while True:
for event in pygame.event.get():
print(event)
if event.type == locals.QUIT:
exit()
screen.blit(background,(0,0))
screen.blit(right,(210,90))
screen.blit(apple,(120,300))
screen.blit(body,(150,120))
screen.blit(body,(180,90))
screen.blit(body,(150,90))
pygame.display.update()
......@@ -2,11 +2,22 @@ import pygame
from pygame import locals
# 初始化pygame,为使用pygame做准备
pygame.init()
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
apple = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
# 创建一个窗口
screen = pygame.display.set_mode((660,480))
while True:
for event in pygame.event.get():
print(event)
if event.type == locals.QUIT:
exit()
\ No newline at end of file
exit()
screen.blit(background,(0,0))
screen.blit(right,(210,90))
screen.blit(apple,(120,300))
screen.blit(body,(150,120))
screen.blit(body,(180,90))
screen.blit(body,(150,90))
pygame.display.update()
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