Commit 7f1a5a19 by BellCodeEditor

auto save

parent 15e6c672
Showing with 404 additions and 0 deletions
......@@ -9,3 +9,407 @@ while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
while True:
for events in pygame.event.get():
if events.type == locals.QUIT:
exit()
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