Commit 70a11b61 by BellCodeEditor

save project

parent 7fc35bce
Showing with 14 additions and 4 deletions
...@@ -12,14 +12,23 @@ up=pygame.image.load('up.png') ...@@ -12,14 +12,23 @@ up=pygame.image.load('up.png')
down=pygame.image.load('down.png') down=pygame.image.load('down.png')
body=pygame.image.load('body.png') body=pygame.image.load('body.png')
food=pygame.image.load('apple.png') food=pygame.image.load('apple.png')
s=pygame.time.Clock()
x,y=240,120
position=[(180,90),(180,120),(210,120),(x,y)]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type==locals.QUIT: if event.type==locals.QUIT:
exit() exit()
x=x+30
position.append((x,y))
position.pop(0)
screen.blit(background,(0,0)) screen.blit(background,(0,0))
screen.blit(right,(240,120)) screen.blit(right,position[-1])
screen.blit(body,(210,120)) for i in range(len(position)-1):
screen.blit(body,(180,120)) screen.blit(body,position[i])
screen.blit(body,(180,90)) # screen.blit(body,(210,120))
# screen.blit(body,(180,120))
# screen.blit(body,(180,90))
screen.blit(food,(360,300)) screen.blit(food,(360,300))
pygame.display.update() pygame.display.update()
s.tick(3)
\ No newline at end of file
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