Commit 17c1b11e by BellCodeEditor

save project

parent 097b63b3
Showing with 10 additions and 4 deletions
...@@ -15,16 +15,17 @@ food = pygame.image.load('apple.png') # 食物 苹果 ...@@ -15,16 +15,17 @@ food = pygame.image.load('apple.png') # 食物 苹果
body = pygame.image.load('body.png') # 身体 body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左 left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上 up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下 down = pygame.image.load('down.png')
c=pygame.font.Font('neuropol.ttf',18)
setheading = "right" setheading = "right"
snake_head = right snake_head = right
score=0
x, y = 240, 120 x, y = 240, 120
apple_x=360 apple_x=360
apple_y=300 apple_y=300
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -59,6 +60,7 @@ while True: ...@@ -59,6 +60,7 @@ while True:
b=random.randint(1,16) b=random.randint(1,16)
apple_x=a*30-30 apple_x=a*30-30
apple_y=b*30-30 apple_y=b*30-30
score+=10
else: else:
position.pop(0) position.pop(0)
# 将背景图画上去 # 将背景图画上去
...@@ -72,5 +74,8 @@ while True: ...@@ -72,5 +74,8 @@ while True:
# 将果实画上去 # 将果实画上去
screen.blit(food, (apple_x,apple_y )) screen.blit(food, (apple_x,apple_y ))
# 刷新画面 # 刷新画面
d='score'+str(score)
text=c.render(d,True,(0,0,0))
screen.blit(text,(560,30))
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
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