Commit 11fd63fe by BellCodeEditor

save project

parent 00518a8c
Showing with 12 additions and 1 deletions
import pygame import pygame
from pygame import locals from pygame import locals
pygame.init() pygame.init()
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
apple = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
screen=pygame.display.set_mode((660,480)) screen=pygame.display.set_mode((660,480))
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
print(event)
if event.type== locals.QUIT: if event.type== locals.QUIT:
exit() exit()
screen.blit(background,(0,0))
screen.blit(right,(360,120))
screen.blit(apple,(360,210))
screen.blit(body, (270,120))
screen.blit(body, (300,120))
screen.blit(body, (330,120))
pygame.display.update()
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