Commit eb0906cc by BellCodeEditor

save project

parent c6188a1e
Showing with 39 additions and 3 deletions
import pygame import pygame
import random
from pygame import locals
# 初始化pygame,为使用pygame做准备 # 初始化pygame,为使用pygame做准备
pygame.init() pygame.init()
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
# 创建一个窗口 # 创建一个窗口
?? screen = pygame.display.set_mode((800,600))
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while True:
for event in pygame.event.get():
print(event)
if event.type == locals.QUIT:
exit()
screen.blit(background,(0,0))
screen.blit(right,(240,120))
screen.blit(food,(360,300))
screen.blit(body,(210,120))
screen.blit(body,(180,120))
screen.blit(body,(180,90))
# a = [0,30,60,90,120,150,180,210,240,270,300,330,360,390,420,450,480,510,540,570,600,]
# b = [0,30,60,90,120,150,180,210,240,270,300,330,360,390,420,450,480,510,540,570,600,630,660,690,720,750,780]
# for i in range(1000):
# screen.blit(body,(random.choice(b),random.choice(a)))
pygame.display.update()
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