Commit ceccddac by BellCodeEditor

save project

parent 5033e2a5
Showing with 27 additions and 0 deletions
import pygame
from pygame import locals
# 初始化pygame,为使用pygame做准备
pygame.init()
# 创建一个窗口
screen=pygame.display.set_mode((800,600))
FPSCLOCK = pygame.time.Clock()
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
X,Y = 240,120
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
screen.blit(background, (0, 0))
screen.blit(right, (240, 120))
screen.blit(body, (210, 120))
screen.blit(body, (180, 120))
screen.blit(body, (180, 90))
screen.blit(food, (360, 300))
pygame.display.update()
FPSCLOCK.tick(3)
......
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