Commit ab62fc08 by BellCodeEditor

save project

parent b7691eb2
Showing with 33 additions and 3 deletions
import pygame import pygame
from pygame import locals
# 初始化pygame,为使用pygame做准备 # 初始化pygame,为使用pygame做准备
pygame.init() pygame.init()
#加载图片
background = pygame.image.load('bg.png')
food = pygame.image.load('apple.png')
right = pygame.image.load('right.png')
body = pygame.image.load('body.png')
# 创建一个窗口 # 创建一个窗口
?? screen = pygame.display.set_mode((660,480))
\ No newline at end of file #控制时间变量
FPSCLOCK = pygame.time.Clock()
x,y=240,120
position = [(180,90),(180,120),(210,120),(x,y)]
while True:
for event in pygame.event.get():
print(event)
if event.type == locals.QUIT:
#接收到退出事件后退出程序
exit()
x +=30
#背景图画上去
screen.blit(background, (0, 0))
#将贪吃蛇的头画上去
screen.blit(right , (x, y))
#将贪吃蛇身体画上去
screen.blit(body , (210, 120))
screen.blit(body , (180, 120))
screen.blit(body , (180, 90))
#将果实画上去
screen.blit(food , (360, 300))
#刷新画面
pygame.display.update()
#控制帧数
FPSCLOCK.tick(3)
\ No newline at end of file
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