Commit 9eebd817 by BellCodeEditor

save project

parent c6188a1e
Showing with 79 additions and 0 deletions
import pygame
from pygame import locals
pygame.init()
screen = pygame.dispplay.set_mode((660,480))
FPSCLOCK = pygame.time.clock()
background = pygame.image.load('bg.pug')
right = pygame.image.load('right.pug')
food = pygame.image.load('apple.pug')
boby = pygame.image.load('boby.pug')
x, y =240, 120
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
x += 30
position.append((x,y))
position.pop(0)
screen.blit(background, (0,0))
screen.blit(right,(.(position)-1)
for i in range(len(position)-1)
screen.blit(position, (360, 300))
pygame.dispplay.update()
FPSCLOCK.tick(3)
import pygame
from pygame import locals
pygame.init()
screen=pygame.display.set_mode((1000,600))
FPS=pygame.time.Clock()
pygame.display.set_caption("悟空酷跑")
background = pygame.image.load('bg.pug')
road = pygame.image.load('road.pug')
stone = pygame.image.load('stone.pug')
cacti = pygame.image.load('cacti.pug')
apple = pygame.image.load('bush.pug')
hero = [pygame.image.load('hero1.pug')
pygame.image.load('hero2.pug')
pygame.image.load('hero3.pug')
pygame.image.load('hero4.pug')
pygame.image.load('hero5.pug')]
index=0
while True:
for event in pygame.event.get:
if event.type==locals.QUIT:
exit()
wukong=hero[index]
index += 1
if index == 5:
index=0
screen.blit(background, (0,0))
screen.blit(road,(0,500))
screen.blit(wukong,(150,400))
pygame.display.update()
FPS.tick(60)
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment