Commit 973ca4ca by BellCodeEditor

save project

parent eb317ea6
Showing with 11 additions and 5 deletions
import pygame
from pygame import locals
pygame.init()
background = pygame.image.load("bg.png")
right = pygame.image.load("right.png")
food = pygame.image.load("apple.png")
screen=pygame.display.set_mode((660,480))
while True:
for event in pygame.event.get():
print(event)
if event.type==locals.QUIT:
exit()
# screen.blit(background,(0,0))
screen.blit(background,(0,0))
screen.blit(darkground,(270,120))
screen.blit(darkground,(240,120))
screen.blit(darkground,(210,120))
screen.blit(darkground,(180,120))
screen.blit(darkground,(360,300))
pygame.display.update()
#pygame.surface.blit(sourse,dest)
......
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