Commit 82c7b7a9 by BellCodeEditor

auto save

parent 7a52ec56
Showing with 55 additions and 9 deletions
# import pygame
# from pygame import locals
# # 初始化pygame,为使用pygame做准备
# pygame.init()
# # 载入图片
# background=pygame.image.load("bg.png")
# apple=pygame.image.load("apple.png")
# right=pygame.image.load("right.png")
# body=pygame.image.load("body.png")
# # 创建一个窗口
# screen=pygame.display.set_mode((800,600))
# while True:
# for i in pygame.event.get():
# if i.type == locals.QUIT:
# exit()
# screen.blit(background,(0,0))
# screen.blit(right,(240,120))
# screen.blit(body,(210,120))
# screen.blit(body,(180,120))
# screen.blit(body,(180,90))
# screen.blit(apple,(390,360))
# pygame.display.update()
# from random import randint
# a=randint(2,5)
# print(a)
#导入游戏模块和关闭模块
import pygame
from pygame import locals
# 初始化pygame,为使用pygame做准备
#初始化
pygame.init()
# 创建一个窗口
#设计窗口大小
screen=pygame.display.set_mode((800,600))
#载入图片
#获取游戏事件
while True:
for i in pygame.event.get():
if i.type == locals.QUIT:
exit()
background=pygame.image.load("bg.png")
right=pygame.image.load("right.png")
apple=pygame.image.load("apple.png")
body=pygame.image.load("body.png")
#绘入图片
screen.blit(background,(0,0))
screen.blit(apple,(120,120))
screen.blit(right,(90,60))
screen.blit(body,(60,60))
screen.blit(body,(60,30))
screen.blit(body,(30,30))
# from random import randint
# a=randint(2,5)
# print(a)
\ No newline at end of file
#刷新界面
pygame.display.update()
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment