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Commit
82c7b7a9
authored
Aug 25, 2021
by
BellCodeEditor
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snake.py
snake.py
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82c7b7a9
# import pygame
# from pygame import locals
# # 初始化pygame,为使用pygame做准备
# pygame.init()
# # 载入图片
# background=pygame.image.load("bg.png")
# apple=pygame.image.load("apple.png")
# right=pygame.image.load("right.png")
# body=pygame.image.load("body.png")
# # 创建一个窗口
# screen=pygame.display.set_mode((800,600))
# while True:
# for i in pygame.event.get():
# if i.type == locals.QUIT:
# exit()
# screen.blit(background,(0,0))
# screen.blit(right,(240,120))
# screen.blit(body,(210,120))
# screen.blit(body,(180,120))
# screen.blit(body,(180,90))
# screen.blit(apple,(390,360))
# pygame.display.update()
# from random import randint
# a=randint(2,5)
# print(a)
#导入游戏模块和关闭模块
import
pygame
from
pygame
import
locals
# 初始化pygame,为使用pygame做准备
#初始化
pygame
.
init
()
# 创建一个窗口
#设计窗口大小
screen
=
pygame
.
display
.
set_mode
((
800
,
600
))
#载入图片
#获取游戏事件
while
True
:
for
i
in
pygame
.
event
.
get
():
if
i
.
type
==
locals
.
QUIT
:
exit
()
background
=
pygame
.
image
.
load
(
"bg.png"
)
right
=
pygame
.
image
.
load
(
"right.png"
)
apple
=
pygame
.
image
.
load
(
"apple.png"
)
body
=
pygame
.
image
.
load
(
"body.png"
)
#绘入图片
screen
.
blit
(
background
,(
0
,
0
))
screen
.
blit
(
apple
,(
120
,
120
))
screen
.
blit
(
right
,(
90
,
60
))
screen
.
blit
(
body
,(
60
,
60
))
screen
.
blit
(
body
,(
60
,
30
))
screen
.
blit
(
body
,(
30
,
30
))
# from random import randint
# a=randint(2,5)
# print(a)
\ No newline at end of file
#刷新界面
pygame
.
display
.
update
()
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