Commit 706dbc30 by BellCodeEditor

auto save

parent c6188a1e
Showing with 85 additions and 2 deletions
import pygame
import random
from pygame import locals
# 初始化pygame,为使用pygame做准备
pygame.init()
#载入图片
background=pygame.image.load("bg.png")
right=pygame.image.load("right.png")
left=pygame.image.load("left.png")
body=pygame.image.load("body.png")
food=pygame.image.load("apple.png")
down=pygame.image.load("down.png")
up=pygame.image.load("up.png")
my_font=pygame.font.Font("neuropol.ttf",18)#字体
x=240
y=120
apple_x=360
apple_y=300
score=0
setheading="right"
snake_head=right
position=[(180,90),(180,120),(210,120),(x,y)]
# 创建一个窗口
??
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screen=pygame.display.set_mode((660,480))
FPSCLOCK=pygame.time.Clock()
while True:
for event in pygame.event.get():
if event.type==locals.QUIT:
exit()
if event.type==locals.KEYDOWN:
if event.key==locals.K_DOWN and setheading !="up":
setheading="down"
snake_head=down
if event.key==locals.K_UP and setheading !="down":
setheading="up"
snake_head=up
if event.key==locals.K_RIGHT and setheading !="left":
setheading="right"
snake_head=right
if event.key==locals.K_LEFT and setheading !="right":
setheading="left"
snake_head=left
if setheading == "right":
x+=30
elif setheading == "left":
x-=30
elif setheading == "down":
y+=30
else:
y-=30
position.append((x,y))
if x==apple_x and y==apple_y:
apple_x=random.randint(1,22)*30-30
apple_y=random.randint(1,16)*30-30
score+=10
else:
position.pop(0)
if x<0 or x>630 or y<0 or y>450:
exit()
screen.blit(background,(0,0))
# screen.blit(right,(240,120))
screen.blit(food,(apple_x,apple_y))
screen.blit(snake_head,position[-1])
for i in range(len(position)-1):
screen.blit(body,position[i])
info="Score"+str(score)
text=my_font.render(info,True,(0,0,0))
screen.blit(text,(540,10))
pygame.display.update()
FPSCLOCK.tick(3)
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