Commit 5ce3179b by BellCodeEditor

auto save

parent abd70f1a
Showing with 67 additions and 17 deletions
import pygame import pygame
from pygame import locals from pygame import locals
pygame.init() pygame.init()
s = pygame.display.set_mode((800,600)) s = pygame.display.set_mode((800,600))
bg=pygame.image.load("bg.png")
r=pygame.image.load("right.png")
g=pygame.image.load("apple.png")
d=pygame.image.load("body.png")
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -14,17 +15,65 @@ while True: ...@@ -14,17 +15,65 @@ while True:
s.blit(bg,(0,0))
s.blit(r,(240,90))
s.blit(d,(210,120))
s.blit(d,(210,90))
s.blit(d,(180,120))
s.blit(d,(150,120))
s.blit(d,(120,120))
s.blit(d,(120,90))
s.blit(d,(90,90))
s.blit(d,(60,90))
s.blit(d,(60,120))
s.blit(d,(60,150))
s.blit(d,(60,180))
s.blit(d,(60,210))
s.blit(d,(90,210))
s.blit(d,(120,210))
s.blit(d,(150,210))
s.blit(d,(180,210))
s.blit(d,(210,210))
s.blit(d,(210,180))
s.blit(d,(240,180))
s.blit(d,(270,180))
s.blit(d,(300,180))
s.blit(d,(330,180))
s.blit(d,(360,180))
s.blit(d,(390,180))
s.blit(d,(420,180))
s.blit(d,(420,150))
s.blit(d,(420,120))
s.blit(d,(420,90))
s.blit(d,(390,90))
s.blit(d,(360,90))
s.blit(d,(360,60))
s.blit(d,(360,30))
s.blit(d,(390,30))
s.blit(d,(420,30))
s.blit(d,(450,30))
s.blit(d,(480,30))
s.blit(d,(480,60))
s.blit(d,(480,90))
s.blit(d,(480,120))
s.blit(d,(480,150))
s.blit(d,(480,180))
s.blit(d,(480,210))
s.blit(d,(480,240))
s.blit(d,(480,270))
s.blit(d,(450,270))
s.blit(d,(420,270))
s.blit(d,(390,270))
s.blit(d,(360,270))
s.blit(d,(330,270))
s.blit(g,(390,120))
pygame.display.update()
\ No newline at end of file
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