Commit 41bb4a9d by BellCodeEditor

save project

parent 1d12fb93
Showing with 62 additions and 14 deletions
a = [1,2,3,4,5,6,7,8,9]
for i in a:
print(i)
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import pygame
pygame.init()
screen = pygame.display.set_mode((660,480))
bg = pygame.image.load("bg.png")
right = pygame.image.load("right.png")
apple = pygame.image.load("apple.png")
body = pygame.image.load("body.png")
while True:
for event in pygame.event.get():
for event in pygame.event.get():
if event.type == 12:
exit()
screen.blit(bg,(0,0))
screen.blit(right,(240,120))
screen.blit(apple,(360,300))
screen.blit(body,(210,120))
screen.blit(body,(180,120))
screen.blit(body,(180,90))
pygame.display.update()
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import turtle
pen=turtle.Pen()
pen.left(90)
pen.forward(200)
pen.right(90)
pen.pencolor("red")
pen.fillcolor("red")
pen.begin_fill()
for i in range(2):
pen.forward(180)
pen.left(90)
pen.forward(80)
pen.left(90)
pen.end_fill()
turtle.done()
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import pygame
pygame.init()
screen = pygame.display.set_mode((800,600))
bg = pygame.image.load('bg.png')
pygame.init()
screen = pygame.display.set_mode((660,480))
bg = pygame.image.load("bg.png")
while True:
for event in pygame.event.get():
print(event.type)
if event.type == 12:
exit()
screen.blit(bg,(0,0))
pygame.display.update()
from pygame import locals
pygame.init()
screen = pygame.display.set_mode((660,480))
bg = pygame.image.load("bg.png")
snake = pygame.image.load("left.png")
apple = pygame.image.load("apple.png")
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
#蛇头 240 120
#苹果 360 300
screen.blit(bg,(0,0))
screen.blit(snake,(240,120))
screen.blit(apple,(360,300))
pygame.display.update()
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++ "b/\344\271\246\347\233\256.csv"
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