Commit 3c8d7cd2 by BellCodeEditor

save project

parent 5605a4dc
Showing with 50 additions and 1 deletions
...@@ -8,4 +8,6 @@ pygame.init() ...@@ -8,4 +8,6 @@ pygame.init()
screen = pygame.display.set_mode((800,600)) screen = pygame.display.set_mode((800,600))
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
print(event) if event.type == locals.QUIT:
exit()
\ No newline at end of file
import pygame
from pygame import locals
pygame.init()
screen = pygame.display.set_mode((660,480))
blackground = pygame.image.road('bg.png')
right = pygame.image.road('right.png')
food = pygame.image.road('apple.png')
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
screen.blit(blackground,(0,0))
pygame.display.update()
import pygame
from pygame import locals
# 初始化pygame,为使用硬件做准备
pygame.init()
# 创建一个窗口
screen = pygame.display.set_mode((660, 480))
# 背景
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
# 将背景图画上去
screen.blit(background,(0,0))
# 将贪吃蛇画上去
screen.blit(right, (240, 120))
# 将贪吃蛇的身体画上去
screen.blit(body, (210, 120))
screen.blit(body, (180, 120))
screen.blit(body, (180, 90))
# 将果实画上去
screen.blit(food, (360, 300))
# 刷新画面
pygame.display.update()
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