Commit 3b1173ae by BellCodeEditor

save project

parent c6188a1e
Showing with 21 additions and 4 deletions
import pygame
import pygame#导入pygame模块
from pygame import locals#locals看做pygame子模块
# 初始化pygame,为使用pygame做准备
# 初始化pygame,为使用硬件做准备
pygame.init()
# 创建一个窗口
??
\ No newline at end of file
#窗口名称
screen = pygame.display.set_mode((660,480))
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
apple = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
while True:
for event in pygame.event.get():
if event.type == locals.QUIT: #QUIT 12
exit()
screen.blit(background,(0,0))
screen.blit(right,(240,120))
screen.blit(body,(210,120))
screen.blit(body,(180,120))
screen.blit(body,(180,90))
screen.blit(apple,(360, 300))
pygame.display.update()
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