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Commit
383e5707
authored
Apr 02, 2023
by
BellCodeEditor
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parent
6769de66
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1 changed file
with
24 additions
and
2 deletions
snake.py
snake.py
View file @
383e5707
import
pygame
import
random
from
pygame
import
locals
pygame
.
init
()
backgroung
=
pygame
.
image
.
load
(
'bg.png'
)
...
...
@@ -9,7 +10,12 @@ left = pygame.image.load('left.png')
down
=
pygame
.
image
.
load
(
'down.png'
)
right
=
pygame
.
image
.
load
(
'right.png'
)
apple
=
pygame
.
image
.
load
(
'apple.png'
)
app_1
=
pygame
.
font
.
Font
(
'neuropol.ttf'
,
10
)
score
=
0
x
,
y
=
180
,
120
food_x
=
180
food_y
=
120
position
=
[(
90
,
120
),(
120
,
120
),(
150
,
120
),(
x
,
y
)]
setheading
=
'down'
snake_head
=
right
...
...
@@ -39,12 +45,28 @@ while True:
if
setheading
==
"down"
:
y
+=
30
position
.
append
((
x
,
y
))
if
x
==
food_x
and
y
==
food_y
:
num1
=
random
.
randint
(
1
,
22
)
num2
=
random
.
randint
(
1
,
17
)
food_x
=
30
*
num1
-
30
food_y
=
30
*
num2
-
30
score
=
score
+
10
else
:
position
.
pop
(
0
)
if
x
<
0
or
x
>
630
or
y
<
0
or
y
>
450
:
exit
()
screen
.
blit
(
backgroung
,(
0
,
0
))
for
i
in
range
(
len
(
position
)
-
1
):
screen
.
blit
(
body
,
position
[
i
])
screen
.
blit
(
snake_head
,(
x
,
y
))
screen
.
blit
(
apple
,(
120
,
180
))
screen
.
blit
(
apple
,(
food_x
,
food_y
))
info
=
"score:"
+
str
(
score
)
text
=
app_1
.
render
(
info
,
True
,(
0
,
0
,
0
))
pygame
.
display
.
update
()
FPS
=
pygame
.
time
.
Clock
()
FPS
.
tick
(
3
)
FPS
.
tick
(
10
)
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