Commit 12e3cbda by BellCodeEditor

save project

parent 5e27edfd
Showing with 24 additions and 1 deletions
import pygame import pygame
from pygame import locals
# 初始化pygame,为使用pygame做准备 # 初始化pygame,为使用pygame做准备
pygame.init() pygame.init()
background=pygame.image.load('bg.png')
right=pygame.image.load('right.png')
food=pygame.image.load('apple.png')
body=pygame.image.load('body.png')
down=pygame.image.load('down.png')
left=pygame.image.load('left.png')
#neuropol=pygame.image.load('neuropol.png')
up=pygame.image.load('up.png')
# 创建一个窗口 # 创建一个窗口
screen=pygame.display.set_mode((800,600)) screen=pygame.display.set_mode((800,600))
while True:
for event in pygame.event.get():
if event.type==locals.QUIT:
exit()
screen.blit(background,(0,0))
screen.blit(right,(210,120))
screen.blit(food,(300,300))
screen.blit(body,(180,120))
screen.blit(down,(150,120))
screen.blit(left,(120,120))
#screen.blit(neuropol,(120,120))
screen.blit(up,(90,120))
pygame.display.update()
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