Commit 0f6bd827 by BellCodeEditor

save project

parent dde4ee84
Showing with 10 additions and 3 deletions
...@@ -8,6 +8,7 @@ food=pygame.image.load('apple.png') ...@@ -8,6 +8,7 @@ food=pygame.image.load('apple.png')
body=pygame.image.load('body.png') body=pygame.image.load('body.png')
body=pygame.image.load('body.png') body=pygame.image.load('body.png')
x,y=240,120 x,y=240,120
position=[(180,90),(180,120),(210,120),(x,y)]
# 创建一个窗口 # 创建一个窗口
screen=pygame.display.set_mode((660,480)) screen=pygame.display.set_mode((660,480))
FPSCLOCK=pygame.time.Clock() FPSCLOCK=pygame.time.Clock()
...@@ -17,11 +18,17 @@ while True: ...@@ -17,11 +18,17 @@ while True:
exit() exit()
x+=30 x+=30
position.append((x,y))
position.pop(0)
screen.blit(background,(0,0)) screen.blit(background,(0,0))
screen.blit(right,position[-1])
screen.blit(right,(x,y)) screen.blit(right,(x,y))
screen.blit(food,(360,300)) for i in range(len(position)-1):
screen.blit(body,(210,120)) screen.blit(body,position[i])
screen.blit(body,(180,120))
# screen.blit(food,(360,300))
# screen.blit(body,(210,120))
# screen.blit(body,(180,120))
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
......
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