Commit 0a3e2d91 by BellCodeEditor

save project

parent c6188a1e
Showing with 52 additions and 2 deletions
import pygame import pygame
from pygame import locals
# 初始化pygame,为使用pygame做准备 # 初始化pygame,为使用pygame做准备
pygame.init() pygame.init()
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
x,y = 240,120
position = [(180,90),(180,120),(210,120),(x,y)]
# 创建一个窗口 # 创建一个窗口
?? screen = pygame.display.set_mode((660,480))
\ No newline at end of file FPSCLOCK = pygame.time.Clock()
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
x += 30
position.append((x,y))
position.pop(0)
screen.blit(background,(0,0))
screen.blit(right,position[-1])
for i in range(len(position)-1):
screen.blit(body,position[i])
screen.blit(food,(360,300))
#screen.blit(body,(210,120))
#screen.blit(body,(180,120))
#screen.blit(body,(180,90))
pygame.display.update()
FPSCLOCK.tick(3)
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