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Commit
bb8c7d53
authored
3 years ago
by
BellCodeEditor
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cb3a3565
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my_Tetris.py
my_Tetris.py
View file @
bb8c7d53
...
@@ -18,7 +18,7 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
...
@@ -18,7 +18,7 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 载入素材
# 载入素材
background
=
pygame
.
image
.
load
(
'bg.png'
)
background
=
pygame
.
image
.
load
(
'bg.png'
)
font
=
pygame
.
font
.
Font
(
'STKAITI.TTF'
,
60
)
# 字体
font
=
pygame
.
font
.
Font
(
'STKAITI.TTF'
,
60
)
# 字体
font_restart
=
pygame
.
font
.
Font
(
STKAITI
.
TTF
',25)
# 俄罗斯方块所有形状
# 俄罗斯方块所有形状
O = [[(0, 0), (0, 1), (1, 0), (1, 1)]]
O = [[(0, 0), (0, 1), (1, 0), (1, 1)]]
I = [[(0, -1), (0, 0), (0, 1), (0, 2)],
I = [[(0, -1), (0, 0), (0, 1), (0, 2)],
...
@@ -67,6 +67,10 @@ while True:
...
@@ -67,6 +67,10 @@ while True:
if event.type == locals.QUIT:
if event.type == locals.QUIT:
exit()
exit()
if event.type == locals.KEYDOWN:
if event.type == locals.KEYDOWN:
if gameover == True:
gameover = False
if event.type == locals.KEYDOWN:
if event.key == locals.K_LEFT: # 向左
if event.key == locals.K_LEFT: # 向左
center[1] = center[1] - 1 # 左移1列
center[1] = center[1] - 1 # 左移1列
if check(center) == False:
if check(center) == False:
...
...
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