Commit 7b24ac63 by BellCodeEditor

save project

parent 08cfa6e4
Showing with 12 additions and 1 deletions
...@@ -10,6 +10,7 @@ grid_num_height = 25 # 纵向格子数量 ...@@ -10,6 +10,7 @@ grid_num_height = 25 # 纵向格子数量
FPS = 30 # 帧率 FPS = 30 # 帧率
count = 0 count = 0
states = False states = False
gameover=False
# 创建窗口 # 创建窗口
screen = pygame.display.set_mode((460, 500)) screen = pygame.display.set_mode((460, 500))
...@@ -18,6 +19,7 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) ...@@ -18,6 +19,7 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 载入素材 # 载入素材
background = pygame.image.load('bg.png') background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) # 字体 font = pygame.font.Font('STKAITI.TTF', 60) # 字体
font_restart=pygame.font.Font('STKAITI.TTF',25)
# 俄罗斯方块所有形状 # 俄罗斯方块所有形状
O = [[(0, 0), (0, 1), (1, 0), (1, 1)]] O = [[(0, 0), (0, 1), (1, 0), (1, 1)]]
...@@ -67,6 +69,8 @@ while True: ...@@ -67,6 +69,8 @@ while True:
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
if event.type == locals.KEYDOWN: if event.type == locals.KEYDOWN:
if gameover==True:
gameover=False
if event.key == locals.K_LEFT: # 向左 if event.key == locals.K_LEFT: # 向左
center[1] = center[1] - 1 # 左移1列 center[1] = center[1] - 1 # 左移1列
if check(center) == False: if check(center) == False:
...@@ -91,7 +95,7 @@ while True: ...@@ -91,7 +95,7 @@ while True:
if check(center) == False: if check(center) == False:
index = old_index index = old_index
current_shape = shape[index] current_shape = shape[index]
if gameover==False:
if states == False: if states == False:
states = True states = True
center = [2, 8] # 第2行第8列 center = [2, 8] # 第2行第8列
...@@ -144,6 +148,13 @@ while True: ...@@ -144,6 +148,13 @@ while True:
# 得分 # 得分
text_surface = font.render(str(score), True, (0, 0, 0)) text_surface = font.render(str(score), True, (0, 0, 0))
screen.blit(text_surface, (350,70)) screen.blit(text_surface, (350,70))
if gameover==True:
text=font_restart.render('游戏失败',True,(0,0,0))
screen.blit(text,(20,250))
score=0
num_list=[]
for i in range(25):
num_list.append([0]*15)
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
clock.tick(FPS) clock.tick(FPS)
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