Commit 53abc28d by BellCodeEditor

auto save

parent 33dcabc6
Showing with 0 additions and 2 deletions
...@@ -10,7 +10,6 @@ grid_num_height = 25 # 纵向格子数量 ...@@ -10,7 +10,6 @@ grid_num_height = 25 # 纵向格子数量
FPS = 30 # 帧率 FPS = 30 # 帧率
count = 0 count = 0
states = False states = False
gameover = False
# 创建窗口 # 创建窗口
screen = pygame.display.set_mode((460, 500)) screen = pygame.display.set_mode((460, 500))
...@@ -92,7 +91,6 @@ while True: ...@@ -92,7 +91,6 @@ while True:
index = old_index index = old_index
current_shape = shape[index] current_shape = shape[index]
if gameover == False:
if states == False: if states == False:
states = True states = True
center = [2, 8] # 第2行第8列 center = [2, 8] # 第2行第8列
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment