Commit 4e404dbf by BellCodeEditor

auto save

parent 802472a4
Showing with 16 additions and 14 deletions
......@@ -11,7 +11,7 @@ FPS = 30 # 帧率
count = 0
states = False
num_list = []
gameover = False
for i in range(25):
num_list.append([0]*15)
# 创建窗口
......@@ -21,7 +21,7 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 载入素材
background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) # 字体
font2 = pygame.font.Font('STKAITI.TTF',30)
# 俄罗斯方块所有形状
O = [[(0, 0), (0, 1), (1, 0), (1, 1)]]
I = [[(0, -1), (0, 0), (0, 1), (0, 2)],
......@@ -65,8 +65,6 @@ while True:
if event.type == locals.QUIT:
exit()
if event.type == locals.KEYDOWN:
if gameover == True:
gameover = False
if event.key == locals.K_LEFT: # 向左
center[1] = center[1] - 1 # 左移1列
if check(center) == False:
......@@ -92,7 +90,7 @@ while True:
if check(center) == False:
index = old_index
current_shape = shape[index]
if gameover == False:
if states == False:
states = True
center = [2, 8] # 第2行第8列
......@@ -145,15 +143,6 @@ while True:
else:
score += 1
num_list = new_list
if num_list[1][7] != 0:
states = True
gameover = True
text_surface2 = font2.render(str("游戏结束,按任意键开始"),True,(0,0,0))
screen.blit(text_surface2,(0,250))
num_list = []
for i in range(25):
num_list.append([0]*15)
score = 0
# 得分
text_surface = font.render(str(score), True, (0, 0, 0))
screen.blit(text_surface, (350,70))
......
import time
start_time = time.time()
print("开始时间为:",start_time)
for a in range(0,1001):
for b in range(0,1001):
c = 1000 - a - b
if a**2+b**2 == c**2:
print("a,b,c的值为:",a,b,c)
end_time = time.time()
print("结束时间为:",end_time)
t = end_time - start_time
print("用时",t,"秒")
\ No newline at end of file
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