Commit 25fca2b8 by BellCodeEditor

save project

parent 333b406b
Showing with 2 additions and 16 deletions
......@@ -10,15 +10,14 @@ grid_num_height = 25 # 纵向格子数量
FPS = 30 # 帧率
count = 0
states = False
gameover=False
# 创建窗口
screen = pygame.display.set_mode((460, 500))
pygame.display.set_caption("俄罗斯方块")
clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 载入素材
background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60)
font_restart = pygame.font.Font('STKAITI.TTF', 25) # 字体
font = pygame.font.Font('STKAITI.TTF', 60) # 字体
# 俄罗斯方块所有形状
O = [[(0, 0), (0, 1), (1, 0), (1, 1)]]
......@@ -66,8 +65,6 @@ while True:
if event.type == locals.QUIT:
exit()
if event.type == locals.KEYDOWN:
if gameover==True:
gameover=False
if event.key == locals.K_LEFT: # 向左
center[1] = center[1] - 1 # 左移1列
if check(center) == False:
......@@ -144,22 +141,11 @@ while True:
else:
score+=1
num=new
if num[1][7]!=0:
gameover=True
# 得分
text_surface = font.render(str(score), True, (0, 0, 0))
screen.blit(text_surface, (350,70))
if gameover==True:
text=font_restart.render('游戏失败,按任意键开始',True, (0, 0, 0))
screen.blit(text,(20,250))
score=0
num=[]
for i in range(25):
num.append([0]*15)
# 刷新画面
pygame.display.update()
clock.tick(FPS)
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