Commit 7ae77661 by BellCodeEditor

auto save

parent bdfb54f4
Showing with 3 additions and 15 deletions
...@@ -51,6 +51,9 @@ def check(center): ...@@ -51,6 +51,9 @@ def check(center):
return False return False
if num_list[cube[0] - 1][cube[1] - 1] != 0: if num_list[cube[0] - 1][cube[1] - 1] != 0:
return False return False
num_list = []
for i in range(25):
num_list.append([0] * 15)
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -112,21 +115,6 @@ while True: ...@@ -112,21 +115,6 @@ while True:
(j * 20-20, i * 20-20, 20, 20)) (j * 20-20, i * 20-20, 20, 20))
pygame.draw.rect(screen,(255,255,255), pygame.draw.rect(screen,(255,255,255),
(j * 20-20, i * 20-20, 20, 20),1) (j * 20-20, i * 20-20, 20, 20),1)
new_list = []
for i in range(25):
new_list.append([0] * 15)
row_index = 24
for i in range(24,-1,-1):
is_full = True
for j in range(grid_num_width):
if num_list[i][j] == 0:
is_full = False
if is_full == False:
new_list[row_index] = num_list[i]
row_index -=1
else:
score += 1
num_list = new_list
# 得分 # 得分
text_surface = font.render(str(score), True, (0, 0, 0)) text_surface = font.render(str(score), True, (0, 0, 0))
screen.blit(text_surface, (350,70)) screen.blit(text_surface, (350,70))
......
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