diff --git a/my_Tetris.py b/my_Tetris.py index 0eef9fb..d686324 100644 --- a/my_Tetris.py +++ b/my_Tetris.py @@ -55,6 +55,10 @@ def check(center): or cube[1] >grid_num_width: return False +num_list=[] +for i in range(25): + num_list.append([0]*15) + while True: for event in pygame.event.get(): if event.type == locals.QUIT: @@ -98,6 +102,8 @@ while True: if check(center) == False: center[0] = center[0] - 1 states = False + for cube in current_pos: + num_list[cube[0]-1][cube[1]-1]=color # 将背景图画上去 screen.blit(background, (0, 0)) # 计算出所有小方块的行、列位置 @@ -111,6 +117,11 @@ while True: (cube[1] * 20-20, cube[0] * 20-20, 20, 20), 0) pygame.draw.rect(screen, (255, 255, 255), (cube[1] * 20-20, cube[0] * 20-20, 20, 20), 1) + for i,row in zip(range(1,26),num_list): + for j,color in zip(range(1,16),row): + if color !=0: + pygame.draw.rect(score,color(j*20-20,i*20-20,20,20)) + pygame.draw.rect(score,(255,255,255)(j*20-20,i*20-20,20,20),1) # 得分 text_surface = font.render(str(score), True, (0, 0, 0)) screen.blit(text_surface, (350,70))