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Commit
199a4574
authored
Oct 04, 2022
by
BellCodeEditor
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dfdffd.py
my_Tetris.py
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199a4574
from
warnings
import
warn
as
_warn
from
types
import
MethodType
as
_MethodType
,
BuiltinMethodType
as
_BuiltinMethodType
from
math
import
log
as
_log
,
exp
as
_exp
,
pi
as
_pi
,
e
as
_e
,
ceil
as
_ceil
from
math
import
sqrt
as
_sqrt
,
acos
as
_acos
,
cos
as
_cos
,
sin
as
_sin
from
os
import
urandom
as
_urandom
from
_collections_abc
import
Set
as
_Set
,
Sequence
as
_Sequence
from
hashlib
import
sha512
as
_sha512
import
itertools
as
_itertools
import
bisect
as
_bisect
import
os
as
_os
__all__
=
[
"Random"
,
"seed"
,
"random"
,
"uniform"
,
"randint"
,
"choice"
,
"sample"
,
"randrange"
,
"shuffle"
,
"normalvariate"
,
"lognormvariate"
,
"expovariate"
,
"vonmisesvariate"
,
"gammavariate"
,
"triangular"
,
"gauss"
,
"betavariate"
,
"paretovariate"
,
"weibullvariate"
,
"getstate"
,
"setstate"
,
"getrandbits"
,
"choices"
,
"SystemRandom"
]
NV_MAGICCONST
=
4
*
_exp
(
-
0.5
)
/
_sqrt
(
2.0
)
TWOPI
=
2.0
*
_pi
LOG4
=
_log
(
4.0
)
SG_MAGICCONST
=
1.0
+
_log
(
4.5
)
BPF
=
53
# Number of bits in a float
RECIP_BPF
=
2
**-
BPF
# Translated by Guido van Rossum from C source provided by
# Adrian Baddeley. Adapted by Raymond Hettinger for use with
# the Mersenne Twister and os.urandom() core generators.
import
_random
class
Random
(
_random
.
Random
):
"""Random number generator base class used by bound module functions.
Used to instantiate instances of Random to get generators that don't
share state.
Class Random can also be subclassed if you want to use a different basic
generator of your own devising: in that case, override the following
methods: random(), seed(), getstate(), and setstate().
Optionally, implement a getrandbits() method so that randrange()
can cover arbitrarily large ranges.
"""
VERSION
=
3
# used by getstate/setstate
def
__init__
(
self
,
x
=
None
):
"""Initialize an instance.
Optional argument x controls seeding, as for Random.seed().
"""
self
.
seed
(
x
)
self
.
gauss_next
=
None
def
seed
(
self
,
a
=
None
,
version
=
2
):
"""Initialize internal state from hashable object.
None or no argument seeds from current time or from an operating
system specific randomness source if available.
If *a* is an int, all bits are used.
For version 2 (the default), all of the bits are used if *a* is a str,
bytes, or bytearray. For version 1 (provided for reproducing random
sequences from older versions of Python), the algorithm for str and
bytes generates a narrower range of seeds.
"""
if
version
==
1
and
isinstance
(
a
,
(
str
,
bytes
)):
a
=
a
.
decode
(
'latin-1'
)
if
isinstance
(
a
,
bytes
)
else
a
x
=
ord
(
a
[
0
])
<<
7
if
a
else
0
for
c
in
map
(
ord
,
a
):
x
=
((
1000003
*
x
)
^
c
)
&
0xFFFFFFFFFFFFFFFF
x
^=
len
(
a
)
a
=
-
2
if
x
==
-
1
else
x
if
version
==
2
and
isinstance
(
a
,
(
str
,
bytes
,
bytearray
)):
if
isinstance
(
a
,
str
):
a
=
a
.
encode
()
a
+=
_sha512
(
a
)
.
digest
()
a
=
int
.
from_bytes
(
a
,
'big'
)
super
()
.
seed
(
a
)
self
.
gauss_next
=
None
def
getstate
(
self
):
"""Return internal state; can be passed to setstate() later."""
return
self
.
VERSION
,
super
()
.
getstate
(),
self
.
gauss_next
def
setstate
(
self
,
state
):
"""Restore internal state from object returned by getstate()."""
version
=
state
[
0
]
if
version
==
3
:
version
,
internalstate
,
self
.
gauss_next
=
state
super
()
.
setstate
(
internalstate
)
elif
version
==
2
:
version
,
internalstate
,
self
.
gauss_next
=
state
# In version 2, the state was saved as signed ints, which causes
# inconsistencies between 32/64-bit systems. The state is
# really unsigned 32-bit ints, so we convert negative ints from
# version 2 to positive longs for version 3.
try
:
internalstate
=
tuple
(
x
%
(
2
**
32
)
for
x
in
internalstate
)
except
ValueError
as
e
:
raise
TypeError
from
e
super
()
.
setstate
(
internalstate
)
else
:
raise
ValueError
(
"state with version
%
s passed to "
"Random.setstate() of version
%
s"
%
(
version
,
self
.
VERSION
))
## ---- Methods below this point do not need to be overridden when
## ---- subclassing for the purpose of using a different core generator.
## -------------------- pickle support -------------------
# Issue 17489: Since __reduce__ was defined to fix #759889 this is no
# longer called; we leave it here because it has been here since random was
# rewritten back in 2001 and why risk breaking something.
def
__getstate__
(
self
):
# for pickle
return
self
.
getstate
()
def
__setstate__
(
self
,
state
):
# for pickle
self
.
setstate
(
state
)
def
__reduce__
(
self
):
return
self
.
__class__
,
(),
self
.
getstate
()
## -------------------- integer methods -------------------
def
randrange
(
self
,
start
,
stop
=
None
,
step
=
1
,
_int
=
int
):
"""Choose a random item from range(start, stop[, step]).
This fixes the problem with randint() which includes the
endpoint; in Python this is usually not what you want.
"""
# This code is a bit messy to make it fast for the
# common case while still doing adequate error checking.
istart
=
_int
(
start
)
if
istart
!=
start
:
raise
ValueError
(
"non-integer arg 1 for randrange()"
)
if
stop
is
None
:
if
istart
>
0
:
return
self
.
_randbelow
(
istart
)
raise
ValueError
(
"empty range for randrange()"
)
# stop argument supplied.
istop
=
_int
(
stop
)
if
istop
!=
stop
:
raise
ValueError
(
"non-integer stop for randrange()"
)
width
=
istop
-
istart
if
step
==
1
and
width
>
0
:
return
istart
+
self
.
_randbelow
(
width
)
if
step
==
1
:
raise
ValueError
(
"empty range for randrange() (
%
d,
%
d,
%
d)"
%
(
istart
,
istop
,
width
))
# Non-unit step argument supplied.
istep
=
_int
(
step
)
if
istep
!=
step
:
raise
ValueError
(
"non-integer step for randrange()"
)
if
istep
>
0
:
n
=
(
width
+
istep
-
1
)
//
istep
elif
istep
<
0
:
n
=
(
width
+
istep
+
1
)
//
istep
else
:
raise
ValueError
(
"zero step for randrange()"
)
if
n
<=
0
:
raise
ValueError
(
"empty range for randrange()"
)
return
istart
+
istep
*
self
.
_randbelow
(
n
)
def
randint
(
self
,
a
,
b
):
"""Return random integer in range [a, b], including both end points.
"""
return
self
.
randrange
(
a
,
b
+
1
)
def
_randbelow
(
self
,
n
,
int
=
int
,
maxsize
=
1
<<
BPF
,
type
=
type
,
Method
=
_MethodType
,
BuiltinMethod
=
_BuiltinMethodType
):
"Return a random int in the range [0,n). Raises ValueError if n==0."
random
=
self
.
random
getrandbits
=
self
.
getrandbits
# Only call self.getrandbits if the original random() builtin method
# has not been overridden or if a new getrandbits() was supplied.
if
type
(
random
)
is
BuiltinMethod
or
type
(
getrandbits
)
is
Method
:
k
=
n
.
bit_length
()
# don't use (n-1) here because n can be 1
r
=
getrandbits
(
k
)
# 0 <= r < 2**k
while
r
>=
n
:
r
=
getrandbits
(
k
)
return
r
# There's an overridden random() method but no new getrandbits() method,
# so we can only use random() from here.
if
n
>=
maxsize
:
_warn
(
"Underlying random() generator does not supply
\n
"
"enough bits to choose from a population range this large.
\n
"
"To remove the range limitation, add a getrandbits() method."
)
return
int
(
random
()
*
n
)
if
n
==
0
:
raise
ValueError
(
"Boundary cannot be zero"
)
rem
=
maxsize
%
n
limit
=
(
maxsize
-
rem
)
/
maxsize
# int(limit * maxsize) % n == 0
r
=
random
()
while
r
>=
limit
:
r
=
random
()
return
int
(
r
*
maxsize
)
%
n
## -------------------- sequence methods -------------------
def
choice
(
self
,
seq
):
"""Choose a random element from a non-empty sequence."""
try
:
i
=
self
.
_randbelow
(
len
(
seq
))
except
ValueError
:
raise
IndexError
(
'Cannot choose from an empty sequence'
)
from
None
return
seq
[
i
]
def
shuffle
(
self
,
x
,
random
=
None
):
"""Shuffle list x in place, and return None.
Optional argument random is a 0-argument function returning a
random float in [0.0, 1.0); if it is the default None, the
standard random.random will be used.
"""
if
random
is
None
:
randbelow
=
self
.
_randbelow
for
i
in
reversed
(
range
(
1
,
len
(
x
))):
# pick an element in x[:i+1] with which to exchange x[i]
j
=
randbelow
(
i
+
1
)
x
[
i
],
x
[
j
]
=
x
[
j
],
x
[
i
]
else
:
_int
=
int
for
i
in
reversed
(
range
(
1
,
len
(
x
))):
# pick an element in x[:i+1] with which to exchange x[i]
j
=
_int
(
random
()
*
(
i
+
1
))
x
[
i
],
x
[
j
]
=
x
[
j
],
x
[
i
]
def
sample
(
self
,
population
,
k
):
"""Chooses k unique random elements from a population sequence or set.
Returns a new list containing elements from the population while
leaving the original population unchanged. The resulting list is
in selection order so that all sub-slices will also be valid random
samples. This allows raffle winners (the sample) to be partitioned
into grand prize and second place winners (the subslices).
Members of the population need not be hashable or unique. If the
population contains repeats, then each occurrence is a possible
selection in the sample.
To choose a sample in a range of integers, use range as an argument.
This is especially fast and space efficient for sampling from a
large population: sample(range(10000000), 60)
"""
# Sampling without replacement entails tracking either potential
# selections (the pool) in a list or previous selections in a set.
# When the number of selections is small compared to the
# population, then tracking selections is efficient, requiring
# only a small set and an occasional reselection. For
# a larger number of selections, the pool tracking method is
# preferred since the list takes less space than the
# set and it doesn't suffer from frequent reselections.
if
isinstance
(
population
,
_Set
):
population
=
tuple
(
population
)
if
not
isinstance
(
population
,
_Sequence
):
raise
TypeError
(
"Population must be a sequence or set. For dicts, use list(d)."
)
randbelow
=
self
.
_randbelow
n
=
len
(
population
)
if
not
0
<=
k
<=
n
:
raise
ValueError
(
"Sample larger than population or is negative"
)
result
=
[
None
]
*
k
setsize
=
21
# size of a small set minus size of an empty list
if
k
>
5
:
setsize
+=
4
**
_ceil
(
_log
(
k
*
3
,
4
))
# table size for big sets
if
n
<=
setsize
:
# An n-length list is smaller than a k-length set
pool
=
list
(
population
)
for
i
in
range
(
k
):
# invariant: non-selected at [0,n-i)
j
=
randbelow
(
n
-
i
)
result
[
i
]
=
pool
[
j
]
pool
[
j
]
=
pool
[
n
-
i
-
1
]
# move non-selected item into vacancy
else
:
selected
=
set
()
selected_add
=
selected
.
add
for
i
in
range
(
k
):
j
=
randbelow
(
n
)
while
j
in
selected
:
j
=
randbelow
(
n
)
selected_add
(
j
)
result
[
i
]
=
population
[
j
]
return
result
def
choices
(
self
,
population
,
weights
=
None
,
*
,
cum_weights
=
None
,
k
=
1
):
"""Return a k sized list of population elements chosen with replacement.
If the relative weights or cumulative weights are not specified,
the selections are made with equal probability.
"""
random
=
self
.
random
if
cum_weights
is
None
:
if
weights
is
None
:
_int
=
int
total
=
len
(
population
)
return
[
population
[
_int
(
random
()
*
total
)]
for
i
in
range
(
k
)]
cum_weights
=
list
(
_itertools
.
accumulate
(
weights
))
elif
weights
is
not
None
:
raise
TypeError
(
'Cannot specify both weights and cumulative weights'
)
if
len
(
cum_weights
)
!=
len
(
population
):
raise
ValueError
(
'The number of weights does not match the population'
)
bisect
=
_bisect
.
bisect
total
=
cum_weights
[
-
1
]
hi
=
len
(
cum_weights
)
-
1
return
[
population
[
bisect
(
cum_weights
,
random
()
*
total
,
0
,
hi
)]
for
i
in
range
(
k
)]
## -------------------- real-valued distributions -------------------
## -------------------- uniform distribution -------------------
def
uniform
(
self
,
a
,
b
):
"Get a random number in the range [a, b) or [a, b] depending on rounding."
return
a
+
(
b
-
a
)
*
self
.
random
()
## -------------------- triangular --------------------
def
triangular
(
self
,
low
=
0.0
,
high
=
1.0
,
mode
=
None
):
"""Triangular distribution.
Continuous distribution bounded by given lower and upper limits,
and having a given mode value in-between.
http://en.wikipedia.org/wiki/Triangular_distribution
"""
u
=
self
.
random
()
try
:
c
=
0.5
if
mode
is
None
else
(
mode
-
low
)
/
(
high
-
low
)
except
ZeroDivisionError
:
return
low
if
u
>
c
:
u
=
1.0
-
u
c
=
1.0
-
c
low
,
high
=
high
,
low
return
low
+
(
high
-
low
)
*
_sqrt
(
u
*
c
)
## -------------------- normal distribution --------------------
def
normalvariate
(
self
,
mu
,
sigma
):
"""Normal distribution.
mu is the mean, and sigma is the standard deviation.
"""
# mu = mean, sigma = standard deviation
# Uses Kinderman and Monahan method. Reference: Kinderman,
# A.J. and Monahan, J.F., "Computer generation of random
# variables using the ratio of uniform deviates", ACM Trans
# Math Software, 3, (1977), pp257-260.
random
=
self
.
random
while
1
:
u1
=
random
()
u2
=
1.0
-
random
()
z
=
NV_MAGICCONST
*
(
u1
-
0.5
)
/
u2
zz
=
z
*
z
/
4.0
if
zz
<=
-
_log
(
u2
):
break
return
mu
+
z
*
sigma
## -------------------- lognormal distribution --------------------
def
lognormvariate
(
self
,
mu
,
sigma
):
"""Log normal distribution.
If you take the natural logarithm of this distribution, you'll get a
normal distribution with mean mu and standard deviation sigma.
mu can have any value, and sigma must be greater than zero.
"""
return
_exp
(
self
.
normalvariate
(
mu
,
sigma
))
## -------------------- exponential distribution --------------------
def
expovariate
(
self
,
lambd
):
"""Exponential distribution.
lambd is 1.0 divided by the desired mean. It should be
nonzero. (The parameter would be called "lambda", but that is
a reserved word in Python.) Returned values range from 0 to
positive infinity if lambd is positive, and from negative
infinity to 0 if lambd is negative.
"""
# lambd: rate lambd = 1/mean
# ('lambda' is a Python reserved word)
# we use 1-random() instead of random() to preclude the
# possibility of taking the log of zero.
return
-
_log
(
1.0
-
self
.
random
())
/
lambd
## -------------------- von Mises distribution --------------------
def
vonmisesvariate
(
self
,
mu
,
kappa
):
"""Circular data distribution.
mu is the mean angle, expressed in radians between 0 and 2*pi, and
kappa is the concentration parameter, which must be greater than or
equal to zero. If kappa is equal to zero, this distribution reduces
to a uniform random angle over the range 0 to 2*pi.
"""
# mu: mean angle (in radians between 0 and 2*pi)
# kappa: concentration parameter kappa (>= 0)
# if kappa = 0 generate uniform random angle
# Based upon an algorithm published in: Fisher, N.I.,
# "Statistical Analysis of Circular Data", Cambridge
# University Press, 1993.
# Thanks to Magnus Kessler for a correction to the
# implementation of step 4.
random
=
self
.
random
if
kappa
<=
1e-6
:
return
TWOPI
*
random
()
s
=
0.5
/
kappa
r
=
s
+
_sqrt
(
1.0
+
s
*
s
)
while
1
:
u1
=
random
()
z
=
_cos
(
_pi
*
u1
)
d
=
z
/
(
r
+
z
)
u2
=
random
()
if
u2
<
1.0
-
d
*
d
or
u2
<=
(
1.0
-
d
)
*
_exp
(
d
):
break
q
=
1.0
/
r
f
=
(
q
+
z
)
/
(
1.0
+
q
*
z
)
u3
=
random
()
if
u3
>
0.5
:
theta
=
(
mu
+
_acos
(
f
))
%
TWOPI
else
:
theta
=
(
mu
-
_acos
(
f
))
%
TWOPI
return
theta
## -------------------- gamma distribution --------------------
def
gammavariate
(
self
,
alpha
,
beta
):
"""Gamma distribution. Not the gamma function!
Conditions on the parameters are alpha > 0 and beta > 0.
The probability distribution function is:
x ** (alpha - 1) * math.exp(-x / beta)
pdf(x) = --------------------------------------
math.gamma(alpha) * beta ** alpha
"""
# alpha > 0, beta > 0, mean is alpha*beta, variance is alpha*beta**2
# Warning: a few older sources define the gamma distribution in terms
# of alpha > -1.0
if
alpha
<=
0.0
or
beta
<=
0.0
:
raise
ValueError
(
'gammavariate: alpha and beta must be > 0.0'
)
random
=
self
.
random
if
alpha
>
1.0
:
# Uses R.C.H. Cheng, "The generation of Gamma
# variables with non-integral shape parameters",
# Applied Statistics, (1977), 26, No. 1, p71-74
ainv
=
_sqrt
(
2.0
*
alpha
-
1.0
)
bbb
=
alpha
-
LOG4
ccc
=
alpha
+
ainv
while
1
:
u1
=
random
()
if
not
1e-7
<
u1
<
.
9999999
:
continue
u2
=
1.0
-
random
()
v
=
_log
(
u1
/
(
1.0
-
u1
))
/
ainv
x
=
alpha
*
_exp
(
v
)
z
=
u1
*
u1
*
u2
r
=
bbb
+
ccc
*
v
-
x
if
r
+
SG_MAGICCONST
-
4.5
*
z
>=
0.0
or
r
>=
_log
(
z
):
return
x
*
beta
elif
alpha
==
1.0
:
# expovariate(1/beta)
u
=
random
()
while
u
<=
1e-7
:
u
=
random
()
return
-
_log
(
u
)
*
beta
else
:
# alpha is between 0 and 1 (exclusive)
# Uses ALGORITHM GS of Statistical Computing - Kennedy & Gentle
while
1
:
u
=
random
()
b
=
(
_e
+
alpha
)
/
_e
p
=
b
*
u
if
p
<=
1.0
:
x
=
p
**
(
1.0
/
alpha
)
else
:
x
=
-
_log
((
b
-
p
)
/
alpha
)
u1
=
random
()
if
p
>
1.0
:
if
u1
<=
x
**
(
alpha
-
1.0
):
break
elif
u1
<=
_exp
(
-
x
):
break
return
x
*
beta
## -------------------- Gauss (faster alternative) --------------------
def
gauss
(
self
,
mu
,
sigma
):
"""Gaussian distribution.
mu is the mean, and sigma is the standard deviation. This is
slightly faster than the normalvariate() function.
Not thread-safe without a lock around calls.
"""
# When x and y are two variables from [0, 1), uniformly
# distributed, then
#
# cos(2*pi*x)*sqrt(-2*log(1-y))
# sin(2*pi*x)*sqrt(-2*log(1-y))
#
# are two *independent* variables with normal distribution
# (mu = 0, sigma = 1).
# (Lambert Meertens)
# (corrected version; bug discovered by Mike Miller, fixed by LM)
# Multithreading note: When two threads call this function
# simultaneously, it is possible that they will receive the
# same return value. The window is very small though. To
# avoid this, you have to use a lock around all calls. (I
# didn't want to slow this down in the serial case by using a
# lock here.)
random
=
self
.
random
z
=
self
.
gauss_next
self
.
gauss_next
=
None
if
z
is
None
:
x2pi
=
random
()
*
TWOPI
g2rad
=
_sqrt
(
-
2.0
*
_log
(
1.0
-
random
()))
z
=
_cos
(
x2pi
)
*
g2rad
self
.
gauss_next
=
_sin
(
x2pi
)
*
g2rad
return
mu
+
z
*
sigma
## -------------------- beta --------------------
## See
## http://mail.python.org/pipermail/python-bugs-list/2001-January/003752.html
## for Ivan Frohne's insightful analysis of why the original implementation:
##
## def betavariate(self, alpha, beta):
## # Discrete Event Simulation in C, pp 87-88.
##
## y = self.expovariate(alpha)
## z = self.expovariate(1.0/beta)
## return z/(y+z)
##
## was dead wrong, and how it probably got that way.
def
betavariate
(
self
,
alpha
,
beta
):
"""Beta distribution.
Conditions on the parameters are alpha > 0 and beta > 0.
Returned values range between 0 and 1.
"""
# This version due to Janne Sinkkonen, and matches all the std
# texts (e.g., Knuth Vol 2 Ed 3 pg 134 "the beta distribution").
y
=
self
.
gammavariate
(
alpha
,
1.0
)
if
y
==
0
:
return
0.0
else
:
return
y
/
(
y
+
self
.
gammavariate
(
beta
,
1.0
))
## -------------------- Pareto --------------------
def
paretovariate
(
self
,
alpha
):
"""Pareto distribution. alpha is the shape parameter."""
# Jain, pg. 495
u
=
1.0
-
self
.
random
()
return
1.0
/
u
**
(
1.0
/
alpha
)
## -------------------- Weibull --------------------
def
weibullvariate
(
self
,
alpha
,
beta
):
"""Weibull distribution.
alpha is the scale parameter and beta is the shape parameter.
"""
# Jain, pg. 499; bug fix courtesy Bill Arms
u
=
1.0
-
self
.
random
()
return
alpha
*
(
-
_log
(
u
))
**
(
1.0
/
beta
)
## --------------- Operating System Random Source ------------------
class
SystemRandom
(
Random
):
"""Alternate random number generator using sources provided
by the operating system (such as /dev/urandom on Unix or
CryptGenRandom on Windows).
Not available on all systems (see os.urandom() for details).
"""
def
random
(
self
):
"""Get the next random number in the range [0.0, 1.0)."""
return
(
int
.
from_bytes
(
_urandom
(
7
),
'big'
)
>>
3
)
*
RECIP_BPF
def
getrandbits
(
self
,
k
):
"""getrandbits(k) -> x. Generates an int with k random bits."""
if
k
<=
0
:
raise
ValueError
(
'number of bits must be greater than zero'
)
if
k
!=
int
(
k
):
raise
TypeError
(
'number of bits should be an integer'
)
numbytes
=
(
k
+
7
)
//
8
# bits / 8 and rounded up
x
=
int
.
from_bytes
(
_urandom
(
numbytes
),
'big'
)
return
x
>>
(
numbytes
*
8
-
k
)
# trim excess bits
def
seed
(
self
,
*
args
,
**
kwds
):
"Stub method. Not used for a system random number generator."
return
None
def
_notimplemented
(
self
,
*
args
,
**
kwds
):
"Method should not be called for a system random number generator."
raise
NotImplementedError
(
'System entropy source does not have state.'
)
getstate
=
setstate
=
_notimplemented
## -------------------- test program --------------------
def
_test_generator
(
n
,
func
,
args
):
import
time
print
(
n
,
'times'
,
func
.
__name__
)
total
=
0.0
sqsum
=
0.0
smallest
=
1e10
largest
=
-
1e10
t0
=
time
.
perf_counter
()
for
i
in
range
(
n
):
x
=
func
(
*
args
)
total
+=
x
sqsum
=
sqsum
+
x
*
x
smallest
=
min
(
x
,
smallest
)
largest
=
max
(
x
,
largest
)
t1
=
time
.
perf_counter
()
print
(
round
(
t1
-
t0
,
3
),
'sec,'
,
end
=
' '
)
avg
=
total
/
n
stddev
=
_sqrt
(
sqsum
/
n
-
avg
*
avg
)
print
(
'avg
%
g, stddev
%
g, min
%
g, max
%
g
\n
'
%
\
(
avg
,
stddev
,
smallest
,
largest
))
def
_test
(
N
=
2000
):
_test_generator
(
N
,
random
,
())
_test_generator
(
N
,
normalvariate
,
(
0.0
,
1.0
))
_test_generator
(
N
,
lognormvariate
,
(
0.0
,
1.0
))
_test_generator
(
N
,
vonmisesvariate
,
(
0.0
,
1.0
))
_test_generator
(
N
,
gammavariate
,
(
0.01
,
1.0
))
_test_generator
(
N
,
gammavariate
,
(
0.1
,
1.0
))
_test_generator
(
N
,
gammavariate
,
(
0.1
,
2.0
))
_test_generator
(
N
,
gammavariate
,
(
0.5
,
1.0
))
_test_generator
(
N
,
gammavariate
,
(
0.9
,
1.0
))
_test_generator
(
N
,
gammavariate
,
(
1.0
,
1.0
))
_test_generator
(
N
,
gammavariate
,
(
2.0
,
1.0
))
_test_generator
(
N
,
gammavariate
,
(
20.0
,
1.0
))
_test_generator
(
N
,
gammavariate
,
(
200.0
,
1.0
))
_test_generator
(
N
,
gauss
,
(
0.0
,
1.0
))
_test_generator
(
N
,
betavariate
,
(
3.0
,
3.0
))
_test_generator
(
N
,
triangular
,
(
0.0
,
1.0
,
1.0
/
3.0
))
# Create one instance, seeded from current time, and export its methods
# as module-level functions. The functions share state across all uses
#(both in the user's code and in the Python libraries), but that's fine
# for most programs and is easier for the casual user than making them
# instantiate their own Random() instance.
_inst
=
Random
()
seed
=
_inst
.
seed
random
=
_inst
.
random
uniform
=
_inst
.
uniform
triangular
=
_inst
.
triangular
randint
=
_inst
.
randint
choice
=
_inst
.
choice
randrange
=
_inst
.
randrange
sample
=
_inst
.
sample
shuffle
=
_inst
.
shuffle
choices
=
_inst
.
choices
normalvariate
=
_inst
.
normalvariate
lognormvariate
=
_inst
.
lognormvariate
expovariate
=
_inst
.
expovariate
vonmisesvariate
=
_inst
.
vonmisesvariate
gammavariate
=
_inst
.
gammavariate
gauss
=
_inst
.
gauss
betavariate
=
_inst
.
betavariate
paretovariate
=
_inst
.
paretovariate
weibullvariate
=
_inst
.
weibullvariate
getstate
=
_inst
.
getstate
setstate
=
_inst
.
setstate
getrandbits
=
_inst
.
getrandbits
if
hasattr
(
_os
,
"fork"
):
_os
.
register_at_fork
(
after_in_child
=
_inst
.
seed
)
if
__name__
==
'__main__'
:
_test
()
my_Tetris.py
View file @
199a4574
import
pygame
import
pygame
from
pygame
import
locals
import
random
import
random
pygame
.
init
()
# 初始化
score
=
0
...
...
@@ -106,6 +106,7 @@ while True:
pos
=
(
cube
[
0
]
+
center
[
0
],
cube
[
1
]
+
center
[
1
])
current_pos
.
append
(
pos
)
# 取出所有小方块的行、列位置,计算坐标,绘制俄罗斯方块
for
cube
in
current_pos
:
pygame
.
draw
.
rect
(
screen
,
color
,
(
cube
[
1
]
*
20
-
20
,
cube
[
0
]
*
20
-
20
,
20
,
20
),
0
)
...
...
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