Commit 5f91c112 by BellCodeEditor

save project

parent cc56472c
Showing with 8 additions and 3 deletions
......@@ -58,8 +58,6 @@ def check(center):
return False
if block_list[cube[0]-1][cube[1]-1] != 0:
return False
else:
return True
while True:
for event in pygame.event.get():
......@@ -104,7 +102,7 @@ while True:
if check(center) == False:
center[0] = center[0] - 1
states = False
for cubr in current_pos:
for cube in current_pos:
block_list[cube[0]-1][cube[1]-1] = color
# 将背景图画上去
screen.blit(background, (0, 0))
......@@ -119,9 +117,16 @@ while True:
(cube[1] * 20-20, cube[0] * 20-20, 20, 20), 0)
pygame.draw.rect(screen, (255, 255, 255),
(cube[1] * 20-20, cube[0] * 20-20, 20, 20), 1)
for j,j1 in zip(range(1,26),block_list):
for j2,color1 in zip(range(1,16),j1):
if color1 != 0:
pygame.draw.rect(screen,color1,(j2*20-20,j*20-20,20,20),0)
pygame.draw.rect(screen,(255,255,255),(j2*20-20,j*20-20,20,20),1)
# 得分
text_surface = font.render(str(score), True, (0, 0, 0))
screen.blit(text_surface, (350,70))
# 刷新画面
pygame.display.update()
clock.tick(FPS)
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