From ef7448e8b14e5c726b78e88d6491e316bf2c2eec Mon Sep 17 00:00:00 2001
From: BellCodeEditor <bellcode_dev@bell.ai>
Date: Fri, 9 Apr 2021 21:28:05 +0800
Subject: [PATCH] save project

---
 my_Tetris.py | 17 ++++++++++++++---
 1 file changed, 14 insertions(+), 3 deletions(-)

diff --git a/my_Tetris.py b/my_Tetris.py
index 0eef9fb..fd6f933 100644
--- a/my_Tetris.py
+++ b/my_Tetris.py
@@ -46,7 +46,9 @@ cube_colors = [
     (204, 153, 153), (102, 102, 153),(153, 0, 102), 
     (255, 204, 0), (204, 0, 51),(255, 0, 51), (0, 102, 153),
     (153, 0, 51), (204, 255, 102), (255, 153, 0)]
-
+nl = []
+for i in range(25):
+    nl.append([0]*15)
 def check(center):
     for cube in current_shape:
         cube = (cube[0] + center[0], cube[1] + center[1])
@@ -54,7 +56,8 @@ def check(center):
         if cube[0] < 1 or cube[1] < 1 or cube[0] > grid_num_height \
                 or cube[1] >grid_num_width:
             return False
-
+        if nl[cube[0]-1][cube[1]-1] != 0:
+            return False
 while True:
     for event in pygame.event.get():
         if event.type == locals.QUIT:
@@ -97,7 +100,9 @@ while True:
         center[0] = center[0] + 1
         if check(center) == False:
             center[0] = center[0] - 1      
-            states = False      
+            states = False   
+            for cube in current_pos:
+                nl[cube[0]-1][cube[1]-1] = color 
     # 将背景图画上去
     screen.blit(background, (0, 0))
     # 计算出所有小方块的行、列位置
@@ -111,6 +116,12 @@ while True:
                     (cube[1] * 20-20, cube[0] * 20-20, 20, 20), 0)
         pygame.draw.rect(screen, (255, 255, 255), 
                         (cube[1] * 20-20, cube[0] * 20-20, 20, 20), 1)
+    for i,row in zip(range(1,26),nl):
+        for j,colors in zip(range(1,16),row):
+            pygame.draw.rect(screen, color,
+                    (j * 20-20, i * 20-20, 20, 20))
+            pygame.draw.rect(screen, color,
+                    (j * 20-20, i * 20-20, 20, 20), 1)
     # 得分
     text_surface = font.render(str(score), True, (0, 0, 0))
     screen.blit(text_surface, (350,70))
--
libgit2 0.25.0