Commit a8bd7570 by BellCodeEditor

auto save

parent 1c7e7e19
Showing with 14 additions and 0 deletions
......@@ -47,6 +47,10 @@ cube_colors = [
(255, 204, 0), (204, 0, 51),(255, 0, 51), (0, 102, 153),
(153, 0, 51), (204, 255, 102), (255, 153, 0)]
num_list=[]
for i in range(25):
num_list.append([0]*15)
def check(center):
for cube in current_shape:
cube = (cube[0] + center[0], cube[1] + center[1])
......@@ -54,6 +58,8 @@ def check(center):
if cube[0] < 1 or cube[1] < 1 or cube[0] > grid_num_height \
or cube[1] >grid_num_width:
return False
if num_list[cube[0]-1][cube[1]-1] != 0:
return False
while True:
for event in pygame.event.get():
......@@ -111,6 +117,14 @@ while True:
(cube[1] * 20-20, cube[0] * 20-20, 20, 20), 0)
pygame.draw.rect(screen, (255, 255, 255),
(cube[1] * 20-20, cube[0] * 20-20, 20, 20), 1)
for i, row in zip(range(1,26),num_list):
for j,colors in zip(range(1,16),row):
if colors !=0:
pygame.draw.rect(screen,colors
(j * 20-20, i * 20-20, 20, 20))
pygame.draw.rect(screen,(255,255,255),
(j *20 - 20, i* 20-20, 20, 20), 1)
# 得分
text_surface = font.render(str(score), True, (0, 0, 0))
screen.blit(text_surface, (350,70))
......
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