From a5ca8359f7dd936e319cc368603f9003081c017a Mon Sep 17 00:00:00 2001 From: BellCodeEditor <bellcode_dev@bell.ai> Date: Fri, 16 Apr 2021 10:46:59 +0800 Subject: [PATCH] save project --- my_Tetris.py | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) diff --git a/my_Tetris.py b/my_Tetris.py index 0eef9fb..fb7b3d8 100644 --- a/my_Tetris.py +++ b/my_Tetris.py @@ -54,6 +54,11 @@ def check(center): if cube[0] < 1 or cube[1] < 1 or cube[0] > grid_num_height \ or cube[1] >grid_num_width: return False + if num_list[cube[0]-1][cube[1]-1]!= 0: + return False +num_list=[] +for i in range(25): + num_list.append([0]*15) while True: for event in pygame.event.get(): @@ -92,12 +97,14 @@ while True: index = random.randint(0, len(shape)-1) # 随机形状索引 current_shape = shape[index] color = random.choice(cube_colors) # 随机选取一种颜色 - count += 1 + count += 3 if count % FPS == 0: # 降落速度的算式 center[0] = center[0] + 1 if check(center) == False: center[0] = center[0] - 1 - states = False + states = False + for cube in current_pos: + num_list[cube[0]-1][cube[1]-1] = color # 将背景图画上去 screen.blit(background, (0, 0)) # 计算出所有小方块的行、列位置 -- libgit2 0.25.0