From a5ca8359f7dd936e319cc368603f9003081c017a Mon Sep 17 00:00:00 2001
From: BellCodeEditor <bellcode_dev@bell.ai>
Date: Fri, 16 Apr 2021 10:46:59 +0800
Subject: [PATCH] save project

---
 my_Tetris.py | 11 +++++++++--
 1 file changed, 9 insertions(+), 2 deletions(-)

diff --git a/my_Tetris.py b/my_Tetris.py
index 0eef9fb..fb7b3d8 100644
--- a/my_Tetris.py
+++ b/my_Tetris.py
@@ -54,6 +54,11 @@ def check(center):
         if cube[0] < 1 or cube[1] < 1 or cube[0] > grid_num_height \
                 or cube[1] >grid_num_width:
             return False
+        if num_list[cube[0]-1][cube[1]-1]!= 0:
+            return False
+num_list=[]
+for i in range(25):
+    num_list.append([0]*15)
 
 while True:
     for event in pygame.event.get():
@@ -92,12 +97,14 @@ while True:
         index = random.randint(0, len(shape)-1)     # 随机形状索引
         current_shape = shape[index]
         color = random.choice(cube_colors)         # 随机选取一种颜色
-    count += 1
+    count += 3
     if count % FPS == 0:           # 降落速度的算式
         center[0] = center[0] + 1
         if check(center) == False:
             center[0] = center[0] - 1      
-            states = False      
+            states = False
+            for cube in current_pos:
+                num_list[cube[0]-1][cube[1]-1] = color         
     # 将背景图画上去
     screen.blit(background, (0, 0))
     # 计算出所有小方块的行、列位置
--
libgit2 0.25.0