Commit a296ed50 by BellCodeEditor

save project

parent 2a968641
Showing with 13 additions and 1 deletions
......@@ -18,7 +18,7 @@ clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 载入素材
background = pygame.image.load('bg.png')
font = pygame.font.Font('STKAITI.TTF', 60) # 字体
font_restart=pygame.font.Font('STKAITI.TTF',25)
# 俄罗斯方块所有形状
O = [[(0, 0), (0, 1), (1, 0), (1, 1)]]
I = [[(0, -1), (0, 0), (0, 1), (0, 2)],
......@@ -62,6 +62,8 @@ while True:
if event.type == locals.QUIT:
exit()
if event.type == locals.KEYDOWN:
if gameover==True:
gameover=False
if event.key == locals.K_LEFT: # 向左
center[1] = center[1] - 1 # 左移1列
if check(center) == False:
......@@ -87,6 +89,7 @@ while True:
index = old_index
current_shape = shape[index]
if gameover==False:
if states == False:
states = True
center = [2, 8] # 第2行第8列
......@@ -131,9 +134,18 @@ while True:
else:
score+=1
num_list=new_list
if num_list[1][7]!=0:
gameover=True
# 得分
text_surface = font.render(str(score), True, (0, 0, 0))
screen.blit(text_surface, (350,70))
if gameover==True:
text=font_restart.render('游戏失败,按任意键开始',True,(0,0,0))
screen.blit(text,(20,250))
score=0
num_list=[]
for i in range(25):
num_list.append([0]*15)
# 刷新画面
pygame.display.update()
clock.tick(FPS)
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