Commit 95e5ad91 by BellCodeEditor

save project

parent 1c7e7e19
Showing with 9 additions and 3 deletions
......@@ -54,7 +54,11 @@ def check(center):
if cube[0] < 1 or cube[1] < 1 or cube[0] > grid_num_height \
or cube[1] >grid_num_width:
return False
if num_list[cube[0]-1][cube[1]-1]!=0:
return False
num_list=[]
for i in range(25):
num_list.append([0]*15)
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -75,7 +79,7 @@ while True:
if check(center) == False:
center[0] = center[0] - 1
elif event.key == locals.K_UP: # 向上键
elif event.key == locals.K_SPACE: # 向上键
old_index = index
index += 1
if index >= len(shape):
......@@ -97,7 +101,9 @@ while True:
center[0] = center[0] + 1
if check(center) == False:
center[0] = center[0] - 1
states = False
states = False
for cube in current_pos:
num_list[cube[0]-1][cube[1]-1]=color
# 将背景图画上去
screen.blit(background, (0, 0))
# 计算出所有小方块的行、列位置
......
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