diff --git a/demo1.py b/demo1.py new file mode 100644 index 0000000..f862a50 --- /dev/null +++ b/demo1.py @@ -0,0 +1,2 @@ +11 = [0]*15 +print(11) \ No newline at end of file diff --git a/my_Tetris.py b/my_Tetris.py index 0eef9fb..05d41ec 100644 --- a/my_Tetris.py +++ b/my_Tetris.py @@ -13,7 +13,7 @@ states = False # 创建窗口 screen = pygame.display.set_mode((460, 500)) -pygame.display.set_caption("俄罗斯方块") +pygame.display.set_caption("常天佑方块") clock = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) # 载入素材 background = pygame.image.load('bg.png') @@ -47,6 +47,10 @@ cube_colors = [ (255, 204, 0), (204, 0, 51),(255, 0, 51), (0, 102, 153), (153, 0, 51), (204, 255, 102), (255, 153, 0)] +num_list=[] +for i in range(25): + num_list.append([0]*15) + def check(center): for cube in current_shape: cube = (cube[0] + center[0], cube[1] + center[1]) @@ -54,7 +58,8 @@ def check(center): if cube[0] < 1 or cube[1] < 1 or cube[0] > grid_num_height \ or cube[1] >grid_num_width: return False - + if num_list[cube[0]-1][cube[1]-1]!=0: + return False while True: for event in pygame.event.get(): if event.type == locals.QUIT: @@ -97,7 +102,9 @@ while True: center[0] = center[0] + 1 if check(center) == False: center[0] = center[0] - 1 - states = False + states = False + for cube in current_pos: + num_list[cube[0]-1][cube[1]-1]=color # 将背景图画上去 screen.blit(background, (0, 0)) # 计算出所有小方块的行、列位置