Commit 595e0606 by BellCodeEditor

auto save

parent 1c7e7e19
Showing with 10 additions and 0 deletions
......@@ -46,6 +46,9 @@ cube_colors = [
(204, 153, 153), (102, 102, 153),(153, 0, 102),
(255, 204, 0), (204, 0, 51),(255, 0, 51), (0, 102, 153),
(153, 0, 51), (204, 255, 102), (255, 153, 0)]
od=[]
for i in range(25):
od.append([0]*25)
def check(center):
for cube in current_shape:
......@@ -54,6 +57,8 @@ def check(center):
if cube[0] < 1 or cube[1] < 1 or cube[0] > grid_num_height \
or cube[1] >grid_num_width:
return False
if od[cube[0]-1][cube[1]-1] != 0:
return False
while True:
for event in pygame.event.get():
......@@ -98,6 +103,9 @@ while True:
if check(center) == False:
center[0] = center[0] - 1
states = False
for cube in current_pos:
od[cube[0]-1][cube[1]-1] = color
# 将背景图画上去
screen.blit(background, (0, 0))
# 计算出所有小方块的行、列位置
......@@ -111,6 +119,8 @@ while True:
(cube[1] * 20-20, cube[0] * 20-20, 20, 20), 0)
pygame.draw.rect(screen, (255, 255, 255),
(cube[1] * 20-20, cube[0] * 20-20, 20, 20), 1)
for i,now in zip(range)
# 得分
text_surface = font.render(str(score), True, (0, 0, 0))
screen.blit(text_surface, (350,70))
......
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