Commit 2c6541de by BellCodeEditor

save project

parent 1c7e7e19
Showing with 9 additions and 3 deletions
...@@ -44,8 +44,13 @@ shape_list = [I, J, L, O, S, T, Z] # 7种类型俄罗斯方块 ...@@ -44,8 +44,13 @@ shape_list = [I, J, L, O, S, T, Z] # 7种类型俄罗斯方块
# 一些RGB颜色 # 一些RGB颜色
cube_colors = [ cube_colors = [
(204, 153, 153), (102, 102, 153),(153, 0, 102), (204, 153, 153), (102, 102, 153),(153, 0, 102),
(255, 204, 0), (204, 0, 51),(255, 0, 51), (0, 102, 153), (255, 204, 0), (204, 0, 51),(255, 0, 51),
(153, 0, 51), (204, 255, 102), (255, 153, 0)] (0, 102, 153),(153, 0, 51), (204, 255, 102),
(255, 153, 0)]
num_list = []
for i in range(25):
num_list.append([0] * 15)
def check(center): def check(center):
for cube in current_shape: for cube in current_shape:
...@@ -54,7 +59,8 @@ def check(center): ...@@ -54,7 +59,8 @@ def check(center):
if cube[0] < 1 or cube[1] < 1 or cube[0] > grid_num_height \ if cube[0] < 1 or cube[1] < 1 or cube[0] > grid_num_height \
or cube[1] >grid_num_width: or cube[1] >grid_num_width:
return False return False
elif num_list[cube[0] - 1][cube[1] - 1] != 0:
return False
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
......
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