Commit 1b3e67eb by BellCodeEditor

auto save

parent c04041c3
Showing with 19 additions and 0 deletions
'''
import pygame import pygame
from pygame import locals from pygame import locals
import random import random
...@@ -120,9 +121,26 @@ while True: ...@@ -120,9 +121,26 @@ while True:
(cube[1] * 20-20, cube[0] * 20-20, 20, 20), 0) (cube[1] * 20-20, cube[0] * 20-20, 20, 20), 0)
pygame.draw.rect(screen, (255, 255, 255), pygame.draw.rect(screen, (255, 255, 255),
(cube[1] * 20-20, cube[0] * 20-20, 20, 20), 1) (cube[1] * 20-20, cube[0] * 20-20, 20, 20), 1)
for i row in zip(range(1,26),num_list)
for j, colors in zip(range(1,26),row)
if colors != 0:
pygame.draw.rect(screen,colors,
(j * 20-20,i * 20-20,20,20))
pygame.draw.rect(screen,(255,255,255),
(j * 20-20,i * 20-20,20,20),1)
# 得分 # 得分
text_surface = font.render(str(score), True, (0, 0, 0)) text_surface = font.render(str(score), True, (0, 0, 0))
screen.blit(text_surface, (350,70)) screen.blit(text_surface, (350,70))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
clock.tick(FPS) clock.tick(FPS)
'''
list1 = [1,2,3,4]
list2 = [[0,0,0,0],
[0,0,0,0],
[0,0,0,0],
[1,1,1,1]]
info = zip(list1,list2)
for i in info:
print(i)
\ No newline at end of file
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