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Commit
e26efe26
authored
2 years ago
by
BellCodeEditor
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ecc8309e
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9 additions
and
7 deletions
my_Tetris.py
my_Tetris.py
View file @
e26efe26
...
@@ -35,6 +35,7 @@ def check():
...
@@ -35,6 +35,7 @@ def check():
if
cube
[
0
]
>=
25
:
if
cube
[
0
]
>=
25
:
center
[
0
]
-=
1
center
[
0
]
-=
1
break
break
# 俄罗斯方块所有形状
# 俄罗斯方块所有形状
O
=
[[(
0
,
0
),
(
0
,
1
),
(
1
,
0
),
(
1
,
1
)]]
O
=
[[(
0
,
0
),
(
0
,
1
),
(
1
,
0
),
(
1
,
1
)]]
I
=
[[(
0
,
-
1
),
(
0
,
0
),
(
0
,
1
),
(
0
,
2
)],
I
=
[[(
0
,
-
1
),
(
0
,
0
),
(
0
,
1
),
(
0
,
2
)],
...
@@ -56,13 +57,8 @@ L = [[(-1, 0), (0, 0), (1, 0), (1, 1)],
...
@@ -56,13 +57,8 @@ L = [[(-1, 0), (0, 0), (1, 0), (1, 1)],
[(
-
1
,
0
),
(
0
,
0
),
(
1
,
0
),
(
-
1
,
-
1
)],
[(
-
1
,
0
),
(
0
,
0
),
(
1
,
0
),
(
-
1
,
-
1
)],
[(
0
,
-
1
),
(
0
,
0
),
(
0
,
1
),
(
-
1
,
1
)]]
[(
0
,
-
1
),
(
0
,
0
),
(
0
,
1
),
(
-
1
,
1
)]]
shape_list
=
[
I
,
J
,
L
,
O
,
S
,
T
,
Z
]
# 7种类型俄罗斯方块
shape_list
=
[
I
,
J
,
L
,
O
,
S
,
T
,
Z
]
# 7种类型俄罗斯方块
# 一些RGB颜色
# 一些RGB颜色
cube_colors
=
[
cube_colors
=
[(
204
,
153
,
153
),
(
102
,
102
,
153
),(
153
,
0
,
102
),
(
204
,
153
,
153
),
(
102
,
102
,
153
),(
153
,
0
,
102
),
(
255
,
204
,
0
),
(
204
,
0
,
51
),(
255
,
0
,
51
),
(
0
,
102
,
153
),
(
255
,
204
,
0
),
(
204
,
0
,
51
),(
255
,
0
,
51
),
(
0
,
102
,
153
),
(
153
,
0
,
51
),
(
204
,
255
,
102
),
(
255
,
153
,
0
)]
(
153
,
0
,
51
),
(
204
,
255
,
102
),
(
255
,
153
,
0
)]
...
@@ -71,8 +67,13 @@ current_shape = [(0, -1), (0, 0), (0, 1), (-1, 0)]
...
@@ -71,8 +67,13 @@ current_shape = [(0, -1), (0, 0), (0, 1), (-1, 0)]
color
=
random
.
choice
(
cube_colors
)
color
=
random
.
choice
(
cube_colors
)
xg
=
random
.
choice
(
shape_list
)
xg
=
random
.
choice
(
shape_list
)
fx
=
random
.
choice
(
xg
)
fx
=
random
.
choice
(
xg
)
list_
=
[]
for
i
in
range
(
25
):
list_
.
append
([
0
]
*
15
)
print
(
list_
)
while
True
:
while
True
:
color1
=
color
for
event
in
pygame
.
event
.
get
():
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
if
event
.
type
==
locals
.
QUIT
:
exit
()
exit
()
...
@@ -86,7 +87,8 @@ while True:
...
@@ -86,7 +87,8 @@ while True:
elif
event
.
key
==
locals
.
K_DOWN
:
# 向下
elif
event
.
key
==
locals
.
K_DOWN
:
# 向下
if
center
[
0
]
<
25
:
if
center
[
0
]
<
25
:
check
()
check
()
if
#else:
# 将背景图画上去
# 将背景图画上去
screen
.
blit
(
background
,
(
0
,
0
))
screen
.
blit
(
background
,
(
0
,
0
))
# 计算出所有小方块的行、列位置
# 计算出所有小方块的行、列位置
...
...
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