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Commit
cfd21c28
authored
May 14, 2025
by
BellCodeEditor
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parent
83b680b0
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1 changed file
with
30 additions
and
2 deletions
my_Tetris.py
my_Tetris.py
View file @
cfd21c28
...
@@ -45,13 +45,39 @@ cube_colors = [
...
@@ -45,13 +45,39 @@ cube_colors = [
(
204
,
153
,
153
),
(
102
,
102
,
153
),(
153
,
0
,
102
),
(
204
,
153
,
153
),
(
102
,
102
,
153
),(
153
,
0
,
102
),
(
255
,
204
,
0
),
(
204
,
0
,
51
),(
255
,
0
,
51
),
(
0
,
102
,
153
),
(
255
,
204
,
0
),
(
204
,
0
,
51
),(
255
,
0
,
51
),
(
0
,
102
,
153
),
(
153
,
0
,
51
),
(
204
,
255
,
102
),
(
255
,
153
,
0
)]
(
153
,
0
,
51
),
(
204
,
255
,
102
),
(
255
,
153
,
0
)]
num_list
=
[[
0
,
0
,
0
,
0
,
0
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],
[
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],
[
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],
[
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],
[
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[
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[
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[
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[
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[
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[
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[
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],
[
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[
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[
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],
[
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],
[
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],
[
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],
[
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],
[
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],
[
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0
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,
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],
[
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]]
def
sheck
(
center
):
def
sheck
(
center
):
for
cube
in
current_shape
:
for
cube
in
current_shape
:
cube
=
(
cube
[
0
]
+
center
[
0
],
cube
[
1
]
+
center
[
1
])
cube
=
(
cube
[
0
]
+
center
[
0
],
cube
[
1
]
+
center
[
1
])
if
cube
[
0
]
<
1
or
cube
[
1
]
<
1
or
cube
[
0
]
>
grid_num_height
or
cube
[
1
]
>
grid_num_width
:
if
cube
[
0
]
<
1
or
cube
[
1
]
<
1
or
cube
[
0
]
>
grid_num_height
or
cube
[
1
]
>
grid_num_width
:
return
False
return
False
if
num_list
[
cube
[
0
]
-
1
][
cube
[
1
]
-
1
]
!=
0
:
return
False
while
True
:
while
True
:
...
@@ -83,12 +109,14 @@ while True:
...
@@ -83,12 +109,14 @@ while True:
shape
=
random
.
choice
(
shape_list
)
shape
=
random
.
choice
(
shape_list
)
index
=
random
.
randint
(
0
,
len
(
shape
)
-
1
)
index
=
random
.
randint
(
0
,
len
(
shape
)
-
1
)
current_shape
=
shape
[
index
]
current_shape
=
shape
[
index
]
count
+=
2
count
+=
5
if
count
%
FPS
==
0
:
if
count
%
FPS
==
0
:
center
[
0
]
=
center
[
0
]
+
1
center
[
0
]
=
center
[
0
]
+
1
if
sheck
(
center
)
==
False
:
if
sheck
(
center
)
==
False
:
center
[
0
]
=
center
[
0
]
-
1
center
[
0
]
=
center
[
0
]
-
1
start
=
False
start
=
False
for
cube
in
current_pos
:
num_list
[
cube
[
0
]
-
1
][
cube
[
1
]
-
1
]
=
color
# 将背景图画上去
# 将背景图画上去
screen
.
blit
(
background
,
(
0
,
0
))
screen
.
blit
(
background
,
(
0
,
0
))
# 计算出所有小方块的行、列位置
# 计算出所有小方块的行、列位置
...
...
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