Commit c7aaf246 by BellCodeEditor

save project

parent 1729b474
Showing with 19 additions and 4 deletions
......@@ -8,7 +8,7 @@ grid_size = 20 # 格子大小
grid_num_width = 15 # 横向格子数量
grid_num_height = 25 # 纵向格子数量
FPS = 30
states=True
# 创建窗口
screen = pygame.display.set_mode((460, 500))
pygame.display.set_caption("俄罗斯方块")
......@@ -44,6 +44,7 @@ cube_colors = [
(204, 153, 153), (102, 102, 153),(153, 0, 102),
(255, 204, 0), (204, 0, 51),(255, 0, 51), (0, 102, 153),
(153, 0, 51), (204, 255, 102), (255, 153, 0)]
color=[]
center = [2, 8] # 第2行第8列
#current_shape = [(0, -1), (0, 0), (0, 1), (-1, 0)]
......@@ -51,7 +52,7 @@ shape=random.choice(shape_list)
index=random.randint(0,len(shape)-1)
current_shape=shape[index]
color=random.choice(cube_colors)
count=0
def check(center):
for cube in current_shape:
cube=(cube[0]+center[0],cube[1]+center[1])
......@@ -82,8 +83,22 @@ while True:
current_shape=shape[index]
if check(center)==False:
index=old_indxt
current_shape=shape[index]
current_shape=shape[index]
if states == False:
states=True
center = [2, 8] # 第2行第8列
#current_shape = [(0, -1), (0, 0), (0, 1), (-1, 0)]
shape=random.choice(shape_list)
index=random.randint(0,len(shape)-1)
current_shape=shape[index]
color=random.choice(cube_colors)
count+=1
if count % FPS == 0:
center[0]=center[0]+1
if check(center)==False:
center[0]-=1
states=False
# 将背景图画上去
screen.blit(background, (0, 0))
# 计算出所有小方块的行、列位置
......
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