Commit a44b8b5a by BellCodeEditor

save project

parent d104d45b
Showing with 1 additions and 14 deletions
......@@ -8,8 +8,6 @@ grid_size = 20 # 格子大小
grid_num_width = 15 # 横向格子数量
grid_num_height = 25 # 纵向格子数量
FPS = 30
count=0
states = False
# 创建窗口
screen = pygame.display.set_mode((460, 500))
......@@ -86,18 +84,7 @@ while True:
if check(center) == False:
index = old_index
current_shape=shape[index]
if states == False:
states=True
center=[2,8]
shape = random.choice(shape_list)
current_shape = shape[index]
color = random.choice(cube_colors)
count +=1
if count%FPS == 0:
center[0] = center[0]+1
if check(center) == False:
center[0] = center[0]-1
states = False
# 将背景图画上去
screen.blit(background, (0, 0))
# 计算出所有小方块的行、列位置
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment