Commit 5f729fc9 by BellCodeEditor

save project

parent 1d616663
Showing with 19 additions and 4 deletions
...@@ -47,9 +47,7 @@ cube_colors = [ ...@@ -47,9 +47,7 @@ cube_colors = [
(204, 153, 153), (102, 102, 153),(153, 0, 102), (204, 153, 153), (102, 102, 153),(153, 0, 102),
(255, 204, 0), (204, 0, 51),(255, 0, 51), (0, 102, 153), (255, 204, 0), (204, 0, 51),(255, 0, 51), (0, 102, 153),
(153, 0, 51), (204, 255, 102), (255, 153, 0)] (153, 0, 51), (204, 255, 102), (255, 153, 0)]
num_list=[]
for i in range(25):
num_list.append([0]*15)
center = [2, 8] # 第2行第8列 center = [2, 8] # 第2行第8列
shape=random.choice(shape_list) shape=random.choice(shape_list)
...@@ -65,7 +63,9 @@ def check(center): ...@@ -65,7 +63,9 @@ def check(center):
return True return True
if num_list[cube[0]-1][cube[1]-1]!=0: if num_list[cube[0]-1][cube[1]-1]!=0:
return True return True
num_list=[]
for i in range(25):
num_list.append([0]*15)
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -130,6 +130,21 @@ while True: ...@@ -130,6 +130,21 @@ while True:
(j * 20-20, i * 20-20, 20, 20)) (j * 20-20, i * 20-20, 20, 20))
pygame.draw.rect(screen, (255, 255, 255), pygame.draw.rect(screen, (255, 255, 255),
(j * 20-20, i * 20-20, 20, 20), 1) (j * 20-20, i * 20-20, 20, 20), 1)
block_list=[]
for i in range(25):
block_list.append([0]*15)
row_index=24
for i in range(24,-1,-1):
is_full=True
for j in range(grid_num_width):
if num_list[i][j]==0:
is_full=False
if is_full==False:
block_list[row_index]=num_list[i]
row_index-=1
else:
score+=1
num_list=block_list
# 得分 # 得分
text_surface = font.render(str(score), True, (0, 0, 0)) text_surface = font.render(str(score), True, (0, 0, 0))
screen.blit(text_surface, (350,70)) screen.blit(text_surface, (350,70))
......
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